Personally i dont like the FS node map, i think they just thought up ever star they could think of and threw it in.
I used to play Frontier Ellite a lot (i wasted many an hour trading between sol and barnards star, and some of the imperial systems). I base all my star location knoledge upon its map, it made more sence that the FS one. According to it, vega and cappela are on different sides of Sol, in FS they are next to each other (?).
Most of the FS stars you can recognise from FE. I cant remember a Delta serpentis on it, I remember a 'Delta', but i dunno what the second half was (it had a desert world on it). Cappella was on it, it was the Federal Navy base(or maybee it was eta cassopia), and vega was a bright white star with a jungle planet.
I think one of the causes in map difference was FE was looking down upon the galaxy's spiral arm, and FS is looking from the side.
Mr Vega is right about the Vega --> sol distance.
Ahhh, Frontier ellite was great, but enough of my rambling.
Here's some star maps that seem to check out, and some have distances:
http://www.projectrho.com/smap12.htmlI recomend this one
http://www.projectrho.com/smap07a.htmlAnyway, back to freespace.
Technically the lucifer didnt travel relative to this dimension, since it went in hyperspace, so distance shouldn't really be applied, but...
It takes a few minutes for an intersystem jump (Lucifer example).
Although the distance in subspace was about 10000m, the actaull distance on the FS node map appears to be about 6ly's. So about 51 lightyears an hour.
But never compair subspace and realspace distances. Ever. Its like sayying you have more apples than sound because you have 40 apples and 30dB of sound. It just doesnt work.
pete
Edit: i have recently discovered the system i know to begin with 'delta' was Delta Panvios, about 18ly's from sol, not Delta Serpentis.