Author Topic: Table Hacking Eh?  (Read 2201 times)

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Offline morris13

  • New Marshal in town...
  • 27
I'm starting to dabble in this, and so far it seems pretty easy. My first 10 minute attempt had me flying a souped up Myrmidon at 135mps firing heat-seeking Tempests. (WOW those work so well. fighter killers supreme.)
I also fiddled with the Artemis D.H. to give it the performance it SHOULD have.
Anyway, it seems a little too easy? Anyone have any hints/tips/warnings of potential pitfalls I should be wary of?
If it aint broke, break it!

 

Offline KillMeNow

  • The Empire Lives
  • 28
nope - but man be more adventurous - i've had a ship doing 1000ms   and made it so it didn't like slowing down so you use the burners to get upto huge speed but it very slowly drifted down - could if your doing 1000ms and you want to jump out it takes ages for the ship to get down to 40ms to jump - but minor point - can also mess with how fast you change direction combined with the speed thing - you can attemp to make a more realistic flight physics but cant make it perfect sadly

and yeah i have heat seeking tempest but more fun i think is a lock on tempest  

[This message has been edited by KillMeNow (edited 06-10-2001).]
ARGHHH

 

Offline morris13

  • New Marshal in town...
  • 27
I'm less worried about how high I can make the numbers and more about how funky the stuff I can do. Like making a pirhana spawn torpedoes, or something. Making a rocket do as much damage as a flux cannon or a ship with 1000000hp is okay, but I'd like to make stuff thats interesting and realistic rather than just cheesy =)

I was mostly asking about what kind of things I might accidentally do WRONG =P Is there any way to screw up other than actually leaving entries out that need to be there?
If it aint broke, break it!

 

Offline QXMX

  • 28
There is only 1 thing I can think of.  Watch importing new ships with turrets.  If there's a turret entry in the tbl file and no turret on the POF, instant crash city  

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.....File not found....please enter password

Co-Creator, GroundZero

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Is it possible to make an enemy to ship come to contact (I mean bumping) with the player ship? maybe a way to make it a raming ship without the suicide bit?

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venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline QXMX

  • 28
Tell it to form on the player's wing  

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.....File not found....please enter password

Co-Creator, GroundZero
ICQ# 117983680

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
... I mean an enemy ship...
SCREW CANON!