Author Topic: PATCH: Autoaim vs "gun convergence"  (Read 9627 times)

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Offline Zacam

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Re: PATCH: Autoaim vs "gun convergence"
Cool, will test....as soon as a nightly with it appears.

Uh, what? We're in RC phase, so nightly builds won't happen for a while, but you obviously demonstrated that you're capable of making builds, but you wont test code factored on your idea until it hit somebody else releasing it?

I'm sorry, but that makes absolutely no sense to me, what am I missing here?
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Offline Tomo

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Re: PATCH: Autoaim vs "gun convergence"
I'm sorry, but that makes absolutely no sense to me, what am I missing here?
Presumably, this:
...Can I have a build? For some reason pacthing/building doesn't seem to be working for me >.>
Keeps failing :/

I hope its not that someone re-enabled tts or something >.>

That said - Droid, does it work if you just pull down the latest svn instead of using the .patch?

 

Offline Droid803

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Re: PATCH: Autoaim vs "gun convergence"
Eh, alright, let's give compiling a shot again.

EDOT: Nope.jpg not working.
« Last Edit: December 04, 2011, 01:37:43 pm by Droid803 »
(´・ω・`)
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Offline Wanderer

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Re: PATCH: Autoaim vs "gun convergence"
'No the autoaim does not work' or 'no i can't compile the build'?
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Offline Droid803

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Re: PATCH: Autoaim vs "gun convergence"
Can't compile a build.
(´・ω・`)
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Offline Wanderer

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Re: PATCH: Autoaim vs "gun convergence"
Where does it fail? 
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Offline Droid803

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Re: PATCH: Autoaim vs "gun convergence"
iunno it just says like 0 succeeded 2 failed or something at the end of compile...

i think i got it working now actually.
at least, autoaim seems to be working w/ "gun convergence".
(´・ω・`)
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