theres two ways to make what you want, the first way is to make a plain with what you want textured on it, translucent reflectince with ambiant turned up, and a filter transparency, this is good for backgronds and engine glows and weapon effects. but doesn't always look A1-SUPAR,
the second way is to use a post procesing fillter to add lensflare to a light, this way looks great but the glows are plastered over the entire sceen, so if you have a ship fly in front of one of these glows it will be visable thrugh the ship.
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