I haven't found an exact description of what an AI ship will actually do when it attacks a pathed subsystem, so I figured I'd try to collect the collective wisdom on the matter here in one thread.
This is my understanding of how the movement is supposed to work:
1. The AI heads to the location of the first path point (the one farthest away from the subsystem).
2. When it gets within the radius of the first path point, it turns to the next path point, and again when it gets within the radius of that one, it picks the next one, and so on.
3. ???
Firstly, assuming the above is otherwise correct, then what happens when it gets to the last path point (and the subsystem isn't destroyed)? Will it head back to the first path point again and start over, or what?
Secondly, are there exceptions? If the ship passes through the third path point while it's heading for the second point, will it continue onto the second one or will it head straight for the fourth? Does the ship ram into the target if the last point of the path is on the location of the subsystem? Does the ship actually make an attempt to reach the next path point, or might it (if it feels it isn't threatened) make a full stop and just sit there shooting at the subsystem, if the path already brought the subsystem within its weapon range and crosshairs?
I have a couple questions more about other details, but I'd like to get these basics down first.