Author Topic: No debriefing for mission SM3-10.fs2 <- LOL!  (Read 8331 times)

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Offline deathfun

  • 210
  • Hey man. Peace. *Car hits them* Frakking hippies
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Quote
deathfun, if you haven't already go look up Just Another Day

I have not, and I just did
This is going to be good. Thanks for this

I need to browse for new campaign mods more often... well... start anyhow
"No"

 

Offline ShivanSpS

  • 210
Re: No debriefing for mission SM3-10.fs2 <- LOL!
In my opinion, the changes must remain minimal, and the bugfixing must be done, a game this old cant have mission design bugs.

From what i remember now:
Bugs:
*General:
-Stealth ist really working on the Pegasus, last time i tried AI launched harpoons and hornets at me.

*A game of tag:
-sometimes the Deimos doest shoot at your marked target, even if its in range and beams facing it.

*Bearbaiting:
-Phoenicia must die or not?

*Their finniest hour:
-The Sobek does not unlock beams when you re play it as a mission on the tech room, it does in campaign mode.

*COT2
-No fail debrief

*Apocalypse:
-No cutscenes
-No supernova
-Lemnos sending a msg as "command" even if its dead.

Changes that must be consider at my estimation:
*Bearbaiting:
-Thebes must be a Typhoon, all reinforcement wings arriving at this point must come out of the Thebes fighterbay. And the Thebes must be positioned where the Demon can shoot it with 2 LREDs.

*Their Finniest Hour:
-Adjust Sobek position so it can fire its beam at the cruisers
-Beam free the Aeolus as the Lilith enters the battle. As the Lilith enters it gets in a head-on battle with the Aeolus, its stupid for the Aeolus to not fire back.
-The Colossus is disabled because if its moving it may destroy the Sath, as it happen some times in multi in PXO era. But just remove the disabled thing and put him to stay still, the disabled thing its confusing. Also ill like to see the Colossus to shoot the Sath a few times before dies, even if out of range.
-Adjust Colossus/Command dialog, i can never hear the whole dialog before the Colossus dying off.

*Apocalypse:
-Add more bombers wings, the player may run out of enemy's at the end, that shouldn't be happening, in the video the Shivans are fighting to the end.

Mayor Changes:
-Add more allied ships to "Apocalypse" mainly because there should be more ships at the end that could reach the node, and with more bombers wings attacking them, so the player may decide about jumping out or fight to the end "so others may reach the node".

« Last Edit: September 09, 2011, 11:43:44 am by ShivanSpS »

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Talking about bugfixing and the FS2 campaign is lol.
All the table quirks with Vasudan and Shivan bombers and their overclocks?

You'll get the same results mentioning those as you would get from punching a kodiak in the face.

 

Offline Firstdragon34

  • 27
  • Bowties = Awesomeness
Re: No debriefing for mission SM3-10.fs2 <- LOL!
What would be really cool would be to explore the Shivan's backstory. Who created them? And why? I'm trying to type up a story as we speak.
A small voice in my head tells me they are have followed us here in the Milky Way. They follow us until we are dead at their feet. We are nomands of the stars, no longer the race that was loved by the Great Elders. My name is Kyral and this is my story of survival.

There is no sanctuary for us, in this Universe. We will fight the Terror for one last time on this Shining World. May the Transcendent judge us kindly in the Life Stream.

 

Offline deathfun

  • 210
  • Hey man. Peace. *Car hits them* Frakking hippies
Re: No debriefing for mission SM3-10.fs2 <- LOL!
What would be really cool would be to explore the Shivan's backstory. Who created them? And why? I'm trying to type up a story as we speak.

Blue Planet already gave two cents on their backstory.

Question, has there been any mods regarding the Shivan - Ancient war?
"No"

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Ancient-Shivan War Act 1.

 

Offline Firstdragon34

  • 27
  • Bowties = Awesomeness
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Wasn't it the Bahama of Old? Or something like it?
A small voice in my head tells me they are have followed us here in the Milky Way. They follow us until we are dead at their feet. We are nomands of the stars, no longer the race that was loved by the Great Elders. My name is Kyral and this is my story of survival.

There is no sanctuary for us, in this Universe. We will fight the Terror for one last time on this Shining World. May the Transcendent judge us kindly in the Life Stream.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: No debriefing for mission SM3-10.fs2 <- LOL!
What would be really cool would be to explore the Shivan's backstory. Who created them? And why? I'm trying to type up a story as we speak.

Or we could leave them mysterious because they're really awesome plot devices that way.

Just sayin'.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Firstdragon34

  • 27
  • Bowties = Awesomeness
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Maybe I could just hint about the Shivan's origins, but give more information then the tech database in FS1 and FS2.
A small voice in my head tells me they are have followed us here in the Milky Way. They follow us until we are dead at their feet. We are nomands of the stars, no longer the race that was loved by the Great Elders. My name is Kyral and this is my story of survival.

There is no sanctuary for us, in this Universe. We will fight the Terror for one last time on this Shining World. May the Transcendent judge us kindly in the Life Stream.

 

Offline deathfun

  • 210
  • Hey man. Peace. *Car hits them* Frakking hippies
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Deep within the black abyss that is our Universe, we believe the origins of these Shivans to have come from a powerful being
The mind of a person who worked at Volition. We must track down this being, and eliminate him. Only then can we truly be free from the Shivans
"No"

 

Offline Firstdragon34

  • 27
  • Bowties = Awesomeness
Re: No debriefing for mission SM3-10.fs2 <- LOL!
C'mon on now! That would be too easy! You gotta wonder what is lurking deep in the Milky Way. Are they like the Reapers?
A small voice in my head tells me they are have followed us here in the Milky Way. They follow us until we are dead at their feet. We are nomands of the stars, no longer the race that was loved by the Great Elders. My name is Kyral and this is my story of survival.

There is no sanctuary for us, in this Universe. We will fight the Terror for one last time on this Shining World. May the Transcendent judge us kindly in the Life Stream.

  

Offline deathfun

  • 210
  • Hey man. Peace. *Car hits them* Frakking hippies
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Spoiler:
No, they're Oompa Loompas

So ya, just finished JAD2
"No"

 

Offline Firstdragon34

  • 27
  • Bowties = Awesomeness
Re: No debriefing for mission SM3-10.fs2 <- LOL!
Very funny, Deathfun, very funny. ;p Shall we start on a new topic?
A small voice in my head tells me they are have followed us here in the Milky Way. They follow us until we are dead at their feet. We are nomands of the stars, no longer the race that was loved by the Great Elders. My name is Kyral and this is my story of survival.

There is no sanctuary for us, in this Universe. We will fight the Terror for one last time on this Shining World. May the Transcendent judge us kindly in the Life Stream.