Ships or debris that are damaged and are doing the blue arc thing have textures that are flickering white, or sometimes an odd pixely-looking artifact. The flicker will be over a flat "panel" of the ship/debris where the arc would be. Sometimes the arc shows up overtop of the white and sometimes not. I reinstalled the MVPs thinking it might be a missing texture or something, but no luck. using 3.6.12 final. also noted this issue on antipodes 8. all AA and AF is disabled in my graphics drivers (HD 6950). any ideas? i will post a log if requested, but as it's a graphics issue, i didn't think it would help.