Author Topic: SOLVED!!!! :Feature request: add a loop sound for radar  (Read 7346 times)

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Offline torc

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SOLVED!!!! :Feature request: add a loop sound for radar
as i write,i need a way to assign a sound to the radar. maybe a sound that works only when the hud is on. obviously i need it for  the diaspora DRADIS.   thanks in advance for the help :)
« Last Edit: October 03, 2011, 05:50:50 am by torc »
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Offline mjn.mixael

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Re: Feature request: add a loop sound for radar
Does it need to do anything special or just be on? If nothing special, you could easily do that in FRED with no changes and a single argument.
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Offline Ace

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Re: Feature request: add a loop sound for radar
That however eats away at event counts, having an option per ship to set a sound and a MS delay for sweeps could be useful for a lot of projects (and tie into making ambient cockpit noises too)
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Offline mjn.mixael

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Re: Feature request: add a loop sound for radar
Wut..

Code: [Select]
-true
-play-sound-from-file
--soundfile.ext
--loop count

One event... of course it will limit your ability to use that sound channel again...
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Offline torc

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Re: Feature request: add a loop sound for radar
thanks for the help, anyway having a dedicated sound is better,because the event sound is tie to the music channel, not the effects.
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Offline Goober5000

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Re: Feature request: add a loop sound for radar
Wut..
And double wut? :confused:  Event counts have been unlimited for years.

 

Offline torc

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Re: Feature request: add a loop sound for radar
I understood that via SEXP you can add sounds,but here's another issue: a sound create for loop in Events don't work very well, because he interrupt and restart, instead,via table,the sound loop is played correctly.
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Offline Dragon

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Re: Feature request: add a loop sound for radar
Use play-sound-from-table then.
I don't know how such sound be more than an annoyance in "normal" FS, but I can think of a script/FRED based system in which you could turn off your radar to increase stealth. I'm planning to have it in Aces High.

 

Offline -Norbert-

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Re: Feature request: add a loop sound for radar
If you put it in the mod, please put it in it's own file or build in some other way for people to turn it off. I know that hearing the dradis sound all the time would drive me crazy, not to mention that the sound being there isn't making much sense in the first place.
Submarine make pings because they use sound to locate and measure the enemy (or at least they used to). Since there is nothing in space to carry sound, they must use some other method, like radiation or light, neither or which makes any humming sound by itself.

 

Offline The E

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Re: Feature request: add a loop sound for radar
I think he's talking about the DRADIS sound you hear in nearly every in-cockpit shot of the BSG TV series.
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Offline -Norbert-

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Re: Feature request: add a loop sound for radar
Yes I know. And that is also what I was talking about, only I didn't use capital letters when writing DRADIS.

 

Offline The E

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Re: Feature request: add a loop sound for radar
You said "not to mention that the sound being there isn't making much sense in the first place." Yes, it does. It's an audio signal to tell the person flying the ship that DRADIS is active and tracking. It doesn't appear outside the ship.
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Offline mjn.mixael

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Re: Feature request: add a loop sound for radar
I understood that via SEXP you can add sounds,but here's another issue: a sound create for loop in Events don't work very well, because he interrupt and restart, instead,via table,the sound loop is played correctly.

Sexp loops work. I use them.. often.
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Offline Dragon

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Re: Feature request: add a loop sound for radar
You said "not to mention that the sound being there isn't making much sense in the first place." Yes, it does. It's an audio signal to tell the person flying the ship that DRADIS is active and tracking. It doesn't appear outside the ship.
Still, it would make sense only if system I mentioned was implemented, since otherwise, DRADIS would always be "active and tracking".

 

Offline torc

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Re: Feature request: add a loop sound for radar
the DRADIS sound will work very subtle and it will not be annoying.
anyway , if this is in BSG, it will be in Diaspora :)
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Offline Goober5000

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Re: Feature request: add a loop sound for radar
Make sure to turn off the sound when the player turns off his targeting. :nervous:

  

Offline jr2

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Re: Feature request: add a loop sound for radar
Or his targeting computer gets taken out (weapons / sensor subsystem)

 

Offline karajorma

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Re: Feature request: add a loop sound for radar
Which brings us round to reasons why this is something better handled in code than by SEXP. Anyway Swifty has said elsewhere he'll handle this for Diaspora so I think that basically brings the discussion basically to a close, right?
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Offline Dragon

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Re: Feature request: add a loop sound for radar
I guess that as long as it doesn't distract him from more important stuff (like performance improvements) for too long, it'd be nice to see that.

 

Offline torc

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Re: Feature request: add a loop sound for radar
if noone wanna take care  about it, then let's wait swifty code :) . anyway,thanks a lot for the help and the attention you gave me.
indossare una divisa può avere un prezzo alto...ma a volte...è troppo alto!!! Bill Adama