Author Topic: High Poly Leviathan  (Read 70332 times)

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Offline Crybertrance

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Style-wise the vent style engines are much more suited to this kind of glow: http://images.wikia.com/stargate/images/b/b6/MyancientshipOrion_2.JPG
Not entirely sure how we could achieve that but I'm sure it's not far off if not already possible.
Hmm. I wonder if you could skip the standard thruster effect altogether and just use a glowmap with the "$thruster particles" table entry using something hazy like a nebula poof of the same color as the glowmap.

Hmmm.. that could work, have to check it put though.
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
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<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline Hades

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Update. VA is a sexy man and went ahead and added some engine paneling when I asked (cause I was unsure how to make them look)

Render has no smoothing and is next to the old MVP Leviathan.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Rodo

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Ok, that looks good as well, and it will probably make a lot more people happy.
So it's a win-win situation I recon?

Kudos Hades, you are proving to be an outstanding modeler by taking everyone's wishes into account, and also too much love for VA, that's an excellent paneling work. :P
el hombre vicio...

  

Offline Mars

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I did love the side thrusters; will what you did with that ever be made public?

On the other hand, this looks perhaps more like the type of engine that an uparmored version of something would have. The whole tail end is a beauty, for sure.

 

Offline Ulala

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Wow, that's some incredible work, guys. Props.
I am a revolutionary.

 

Offline Droid803

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Oh god that looks so sextactcular.
(´・ω・`)
=============================================================

 

Offline Mongoose

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I'm really liking that now. :D

 

Offline SypheDMar

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Ah, this fits in much better.  :yes: Something about the tube is bugging me, but I'm not sure what it is.

 

Offline pecenipicek

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Ah, this fits in much better.  :yes:
this, a thousand times this.

Quote
Something about the tube is bugging me, but I'm not sure what it is.
the lack of smoothing most likely.
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Offline Vasudan Admiral

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Ah, this fits in much better.  :yes: Something about the tube is bugging me, but I'm not sure what it is.

Possibly the direction of the lines on the tube - I think that's what's still bugging me anyway, but that will be a texturing thing. Here the lines are caused by the AO rendering, which can't do smooth surfaces - and they follow the direction of the tube. The texture on the retail tube has lines 90° away from that, ie, going around the tube, and so they'd be pointing inwards towards the engine. They're kinda like....well......skidmarks. :p
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Offline Polpolion

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The engines seem odd to me. Are you going to have multiple thruster glows, or keep the big one?

 

Offline Vasudan Admiral

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Whatever works best I imagine. I have some untested ideas that might also make other vent style engines look better. :)
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Offline Hades

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The engines seem odd to me. Are you going to have multiple thruster glows, or keep the big one?
I'm hoping to have neither and instead an effect that complements this type of engine assortment much better than our awful engine sprites.

Modeled thrusters is actually a promising option here, there's a lot more you can do with them than the sprites and particle thrusters just aren't feasible now or in the near future.

I did love the side thrusters; will what you did with that ever be made public?

On the other hand, this looks perhaps more like the type of engine that an uparmored version of something would have. The whole tail end is a beauty, for sure.
I may end up trying the side thrusters thing on a Fenris remake if I do get around to doing one.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline CommanderDJ

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Modeled thrusters is actually a promising option here, there's a lot more you can do with them than the sprites and particle thrusters just aren't feasible now or in the near future.

Oh yes. Please oh please oh please modeled thrusters.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Alan Bolte

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As much as I like the new Levy engines, they... well...
« Last Edit: November 29, 2011, 03:57:27 am by Alan Bolte »
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Offline MatthTheGeek

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The engines seem odd to me. Are you going to have multiple thruster glows, or keep the big one?
There never was "a big one". Retail and MVP Fenris had 4 thrusters points.
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Offline Wanderer

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Photon drive :P
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Offline Polpolion

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There never was "a big one". Retail and MVP Fenris had 4 thrusters points.

Not that you can easily tell them apart in gameplay. I was just wondering if there would be 16 dinky little fighter sized glows replacing them.

 

Offline AtomicClucker

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Turn that engine into a torch ship, then we can get some Leviathan beam cutters.

I like the direction of the engines and faithful return to the "mono" engine design of the original Leviathan/Fenris, thought about trying different engine segment divisions (live having 4, 8 and so on?)
Blame Blue Planet for my Freespace2 addiction.

 

Offline Dragon

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The new engine is definitely a step in good direction, keep it up.  :yes: