Some parts of the model (mostly the 4 big hangar parts on the top) are still orginal from an Armada 2526 model, and I'm not sure i have deleted unnecessary faces yet. PCS 2.0.3 can load it though. Maybe the crashing will be gone, when you sort the hierarchy new. I haven't cleaned that up yet. Besides, I never understood why Truespace exort's it's own cob format with messed up texture koordinates. To correct them, i always have to open the cob in PCS, and resave again as cob, then it's fixed. Too bad, I'm now so used to truespace, I simply don't have the patience to lern 3ds, it's interface it's always scaring me away, I can't even find the object editor or a good texturing tool. Looks like, the interface was programmed by drunken monkeys

I could, maybe, find enough time to unwrap 2-3 ships. Would you like to send me some models, and we'll see what we can figure out? OBJ format, plx.
That would be great, then I wont have to force Black Wolf to do too much

Currently, there are 4 Models existing that needs an UV-Map. I will prepare one for you.
Here is the model in *.obj format, UV-Koordinates should be intakt too.
http://omnitech.hard-light.net/team/starman/downloads/Collossus2.rar