Looks good!
EDIT:
The forum ate the formatting of my diff.
Here is a cleanup for minor stuff:
better formatting of parse function:
void parse_ship_sound(char *name, int id, ship_info *sip)
{
	Assert( name != NULL );
	int temp_index;
	parse_sound(name, &temp_index, sip->name);
	if (temp_index >= 0)
		sip->ship_sounds.insert(std::pair<int, int>(id, temp_index));
}
void parse_ship_sounds(ship_info *sip)
{
	parse_ship_sound("$CockpitEngineSnd:",                SND_ENGINE, sip);
	parse_ship_sound("$FullThrottleSnd:",                 SND_FULL_THROTTLE, sip);
	parse_ship_sound("$FullThrottleSnd:",                 SND_ZERO_THROTTLE, sip);
	parse_ship_sound("$ThrottleUpSnd:",                   SND_THROTTLE_UP, sip);
	parse_ship_sound("$ThrottleDownSnd:",                 SND_THROTTLE_DOWN, sip);
	parse_ship_sound("$AfterburnerSnd:",                  SND_ABURN_ENGAGE, sip);
	parse_ship_sound("$AfterburnerEngageSnd:",            SND_ABURN_LOOP, sip);
	parse_ship_sound("$AfterburnerFailedSnd:",            SND_ABURN_FAIL, sip);
	parse_ship_sound("$MissileTrackingSnd:",              SND_MISSILE_TRACKING, sip);
	parse_ship_sound("$MissileLockedSnd:",                SND_MISSILE_LOCK, sip);
	parse_ship_sound("$PrimaryCycleSnd:",                 SND_PRIMARY_CYCLE, sip);
	parse_ship_sound("$SecondaryCycleSnd:",               SND_SECONDARY_CYCLE, sip);
	parse_ship_sound("$TargetAcquiredSnd:",               SND_TARGET_ACQUIRE, sip);
	parse_ship_sound("$PrimaryFireFailedSnd:",            SND_OUT_OF_WEAPON_ENERGY, sip);
	parse_ship_sound("$SecondaryFireFailedSnd:",          SND_OUT_OF_MISSLES, sip);
	parse_ship_sound("$HeatSeekerLaunchWarningSnd:",      SND_HEATLOCK_WARN, sip);
	parse_ship_sound("$AspectSeekerLaunchWarningSnd:",    SND_ASPECTLOCK_WARN, sip);
	parse_ship_sound("$MissileLockWarningSnd:",           SND_THREAT_FLASH, sip);
	parse_ship_sound("$HeatSeekerProximityWarningSnd:",   SND_PROXIMITY_WARNING, sip);
	parse_ship_sound("$AspectSeekerProximityWarningSnd:", SND_PROXIMITY_ASPECT_WARNING, sip);
	parse_ship_sound("$MissileEvadedSnd:",                SND_MISSILE_EVADED_POPUP, sip);
	parse_ship_sound("$CargoScanningSnd:",                SND_CARGO_SCAN, sip);
}