Author Topic: more animation fun  (Read 1089 times)

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Offline KillMeNow

  • The Empire Lives
  • 28
more animation fun
www.killmenow.barrysworld.net/move2.avi

argh i just typed a load about this - and it i lost it nevermiond - suffice it to say the weight maps are to sever so the deformation isn't quite as it should there should be alittle more bed to things when that arms move the shoulders should etc this is so bad it almost could have been dont with just keyframing the  bits around and no bones - - also next time i'm doing ik for it since keyframinga  walk cycle is difficult and boring hmmmmm not much mroe to say
ARGHHH

 

Offline Anaz

  • 210
he looks like he is sliding over the ground...
Arrr. I'm a pirate.

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Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
and again, at least for me, the render moves not.
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
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Offline Ulundel

  • Big press poppa
  • 210
GAAAAAA :mad: darn computer.

  

Offline TheCelestialOne

  • Man of Exceptional Taste
  • 28
I liked the first one better...
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