Author Topic: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]  (Read 96160 times)

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Offline MatthTheGeek

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Well, sending a job application is probably easy. Getting this application to be considered at all, however, is an entirely different matter.
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Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Okay, here is what I asked Patrick Weekes, and his answers as best as I can remember them. I've paraphrased but I'm doing my best to stick to what he said rather than introduce any interpretation.

THESE ARE NOT DIRECT QUOTES.

-Is there still a setting to explore after the ending? Is everything ruined?

The setting is definitely not ruined. We still have a big, lively galaxy.

-Will long-distance superluminal travel still be possible post-Ending? (will Tali or Wrex or Garrus see their homeworlds again? Will everyone starve?)

Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight. Remember, what does it say in the Codex about the speed of ships? That's right, 12 lightyears per (day? hour? minute?). And that's only the cruising speed, not the maximum speed.

People have never needed to research basic FTL improvements before because they have mass relays. With the relays gone, new technology will increase that speed. Additionally, the element zero cores of the dead/controlled Reapers can be used to improve FTL drives. :siren:Starflight will continue using conventional FTL.:siren:

-Why did Joker leave Shep behind?

Joker would never abandon Shep without a good reason. Hopefully this will be clear in the Expanded Cut.

-Why can EDI survive the Destroy ending?

We argued a lot about this, I said that she was made of Reapertech and should therefore be destroyed, but (unclear, don't remember - wish I'd been able to ask a followup as his response doesn't make much sense)

-Did anyone on the Citadel survive?

Yes. We would never, ever do anything that made the player feel, on replay, that it would be better for everyone on the Citadel if they just died. The Citadel has emergency shelters and kinetic barriers - even if it blows up, millions might survive. :siren: You should assume that everyone plot-important on the Citadel survived. :siren:

-Is it better for Kelly Chambers if we talk her into suicide?

No, see above.

-Who wrote the death of Joker's sister?

I did! We intentionally did not connect the dots. We were very interested to see how fast gamers figured it out.

-Whose idea was it to make the Rayya fall out of the sky if you destroy the Quarian fleet?

Someone in the audio department, it was brilliant.

-Did the mass relays pull an Arrival and go supernova?

No, they didn't. (i'm paraphrasing here, please don't interpret this too hard) They overloaded, they didn't rupture. :siren:We really didn't mean to imply that the whole galaxy had been destroyed. People interpreted the ending in ways we really didn't expect. :siren:

(Mr. Weekes dropped a lot of hints that he really didn't like the ending. He also said something that was almost 100% verbatim from the Penny Arcade Forum post often attributed to him)

-Why did Legion pull a 180 from his Mass Effect 2 philosophy?

He and the Geth were backed into a corner. They'd been made a lot dumber by the attack on the Dyson swarm. There was no other choice for Geth survival.

-What was up with the Rachni story? Why did we get railroaded?

Welcome to game development. In some games (Alpha Protocol) they make a bold choice where some decisions can knock entire missions out of the story. At BioWare, we never want people to be locked out of content due to a decision several games ago. We just didn't have the resources to do an alternate for the Rachni mission, so we decided that the Rachni mission could occur whether or not players saved the Queen.

-Why didn't (X squadmate from ME2) return?

There was a very ugly month of development where we fought out who would return. We knew we had to have a smaller cast so we could fit in more squad banter. Eventually we decided to bring Garrus and Tali back, so they could be squadmates in all three games. We also knew we'd have Vega in order for new players to have someone dumber than they were.

I was very resentful of Vega at first because I thought he was taking a slot that could've gone to a ME2 character, but he grew on me.

-Why did EDI have cameltoe?

We don't get a lot of feedback from the art department but (unclear, wish I remembered this better :( )

Lots of discussion about how he was uncomfortable doing Pinocchio stories for both Legion and EDI because 'EDI was fine, she was an AI, she was cool - do we really need her to turn into Commander Data? We had seven seasons of Data, that was enough.'

-Why did you write Pinocchio stories for all the synthetic caracters?

See above

-What was up with the Human Reaper in ME2? Why did it look so dumb?

We wanted to use the Suicide Mission to show several steps of the Reaper development process, from human reaper embryo all the way to cuttlefish. But the mission grew too complicated so it was cut for time.

Do the Reapers really only generate one capital ship per cycle? How do they ever break even?

Well, we never totally pinned that down. But this cycle was really anomalous. They don't normally take any capital-size Reaper losses at all.

-What was up with Kai Leng? How do you feel about him?

We really wanted to have a recurring antagonist for Shep, a 'Darth Maul' (his words). But I feel like there was some definite conflict between cutscene and gameplay there, and I think it's something we have to work on.

'He was a great antagonist in the books' :lol:

-Why did we only get top and bottom dialogue choices, no middle?

Part of it was resources. Part of it is that Mass Effect 3 is a war story and it's really hard for Shep to feel middling about the Reapers.

-How did YOU feel about the ending?

(I didn't ask this, but he seems to have gone to GREAT lengths to think ways around a lot of stuff the ending implied.)

Why no female (alien X?)

Resource limitations. They have a very strict budget for how many different characters they can use in a given area. Some are basically free - if you have human males you have Batarians because they're humans with funny heads, if you have human females you have asari, etc.

Where was Harbinger? Can we ASSUME DIRECT CONTROL of him?

I definitely want more closure on Harbinger. That'd be hilarious. Stop punching yourself, Harbinger.




Things I wish I'd asked:

Why the damn Starchild?

What was up with the Stargazer? (He touched on the Stargazer once and pretty much said 'oh, yeah, the Stargazer.'

Again: NOT DIRECT QUOTES. These are NOT OFFICIAL BIOWARE STATEMENTS. Please don't **** Patrick Weekes over by posting these as 'official BioWare PR' or whatever. Please feel free to ask me follow-up questions, as I definitely didn't cover the whole conversation with him.

My takeaway was: the epilogue DLC is probably going to do a lot of good and be pretty well written, and Patrick Weekes should've been lead writer on ME3.
« Last Edit: April 07, 2012, 05:39:01 pm by General Battuta »

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Well, sending a job application is probably easy. Getting this application to be considered at all, however, is an entirely different matter.

Actually the writers told me exactly how they all got their jobs, and it was all the same technique  :nervous:

I got to spend some time talking to David Gaider about Dragon Age, too.

 

Offline bigchunk1

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
So many are complaining about the ending. I'm surprised the guy didn't prod you away with a pitchfork. I would have liked to have been there.
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Offline Polpolion

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
I cornered Patrick Weekes and talked to him for an hour about every problem with the ending and every other thing in the game

he answered all my questions

and gave me an email address to send a job application

either an outright fabrication or you were really impressive in your prodding. I'm sure the last thing he wants to do is give more fanboys an excuse to complain.

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
either an outright fabrication or you were really impressive in your prodding. I'm sure the last thing he wants to do is give more fanboys an excuse to complain.

look at the top of this page bro

also i forgot a question i asked about harbinger, editing that in

 
Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Did you tell him that Bioware should have let him ASSUME DIRECT CONTROL of the script?

 

Offline T-LoW

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Thanks, Battuta. That was a satisfying read :nod:

Any infos about the uninspired Illusive-Man (=Saren²) ending?
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Offline mxlm

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Again: NOT DIRECT QUOTES. These are NOT OFFICIAL BIOWARE STATEMENTS. Please don't **** Patrick Weekes over by posting these as 'official BioWare PR' or whatever. Please feel free to ask me follow-up questions, as I definitely didn't cover the whole conversation with him.

Frankly, if this is a concern you probably shouldn't have made that post. You're relying on every person who reads it to not share it with anyone. Which doesn't strike me as realistic. I don't expect that post to end up as an item of kotaku click-bait, but being posted on the BSN isn't exactly outside the realm of possibility. Even after a personal appeal from someone as well-liked by this community as yourself.
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Believe me, this is not the only place it went up and definitely not the most likely to end up on BSN  :nervous:

I'm just hoping people will cite it as an off-the-cuff, paraphrased conversation rather than as an official set of BioWare statements.

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
lol, it's on BSN already

 

Offline achtung

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
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Offline mxlm

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Believe me, this is not the only place it went up and definitely not the most likely to end up on BSN  :nervous:

Haha, SA. I guess you didn't really want to apply for a position with them, then.
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Actually the reaction's been pretty positive, Mr. Weekes said they were great questions, no harm done.

 

Offline TrashMan

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Maybe for you. For me the drama was nothing but irritating.
I for one hope the retake movement collapses in some hillarious fashion. And also EA.
I'm going to go out on a limb here and say that your counter whining doesn't really help much (nor do most people care)


So? You think the end whining helps?
I've got just as much right to whine and hate the whiners as they have the right to whine and hate the crappy ending.

Of course, God forbid we have a diverging oppinion!
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Offline mxlm

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Actually the reaction's been pretty positive, Mr. Weekes said they were great questions, no harm done.

Oh? My mistake then, and I'm very glad to hear it.
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline achtung

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Weekes says you put a negative spin on things Battuta. I guess that you still let your discontent bleed through a bit. I'll not really seeing it though.
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Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
There was some stuff he wanted clarified and honestly I did a ****ty job of paraphrasing him, so he has every right to be a bit pissy. But he wasn't! I guess he's a saint.

 

Offline Hades

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
I've got just as much right to whine and hate the whiners as they have the right to whine and hate the crappy ending.

Of course, God forbid we have a diverging oppinion!
I didn't say you didn't, I merely said that whining for the sake of whining won't cancel out the other whining nor help anything.

I never said anything even regarding your opinion about the ending or otherwise in the least. Cut it with the strawmen.
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Offline ShivanSpS

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
mmm you missed a big one, why shep survives in the red ending if him is half synthetic... shep can even live whiout all the implants from ME2?

So bad you didnt asked about similar things in Freespace and BSG in ME3 history... i mean, in the ME3 ending you can see reapers flying and firing in horizontal line in space, at first i trought someone repainted a Cain or something... haha