I have a technical question about it. Will it be possible to render multiple gauges to one texture? For example, in a cockpit model, there'll be a texture slapped onto all the model's gauges, MFDs and the like, and a table would be used arrange gauges on that texture.
Also, will it be possible to place multiple gauges on one MFD and then switch between them. Sort of like Wing Commander, where you could switch the left MFD between comm menu, comm image, EMS, SMS and shield/armor display. Or real fighters, for that matter.