Well I go rid of all the TE species and all its references for that and it worked.
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What am I doing wrong?! The only possibilities are the icons and sounds table...
icons.tbl
; icons.tbl
;
; Table file for specifying which filenames are to be used for the breifing
; icons.
;
; Anim Contents:
;
; regular (2 frames): 0: normal icon
; 1: selected icon
;
; fade: animation for fading from near-transparent to regular color
;
; highlight: animation for emphasizing an icon
;
#Start
; ICON_FIGHTER
$Name: iconfighter ; regular
$Name: FadeFighter ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconfighter ; regular
$Name: FadeFighter ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconfighter ; regular
$Name: FadeFighter ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconfighter ; regular
$Name: FadeFighter ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_FIGHTER_WING
$Name: iconfighterW ; regular
$Name: FadeFighterW ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconfighterW ; regular
$Name: FadeFighterW ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconfighterW ; regular
$Name: FadeFighterW ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconfighterW ; regular
$Name: FadeFighterW ; fade anim
$Name: iconhighlight02 ; highlight anim
; ICON_CARGO
$Name: iconcargo ; regular
$Name: FadeCargo ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconcargo ; regular
$Name: FadeCargo ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconcargo ; regular
$Name: FadeCargo ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconcargo ; regular
$Name: FadeCargo ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_CARGO_WING
$Name: iconcargoW ; regular
$Name: FadeCargoW ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconcargoW ; regular
$Name: FadeCargoW ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconcargoW ; regular
$Name: FadeCargoW ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconcargoW ; regular
$Name: FadeCargoW ; fade anim
$Name: iconhighlight02 ; highlight anim
; ICON_LARGESHIP
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
; ICON_LARGESHIP_WING
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_CAPITAL
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
; ICON_PLANET
$Name: iconplanet ; regular
$Name: FadePlanet ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconplanet ; regular
$Name: FadePlanet ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconplanet ; regular
$Name: FadePlanet ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconplanet ; regular
$Name: FadePlanet ; fade anim
$Name: iconhighlight03 ; highlight anim
; ICON_ASTEROID_FIELD
$Name: iconasteroid ; regular
$Name: FadeAsteroid ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconasteroid ; regular
$Name: FadeAsteroid ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconasteroid ; regular
$Name: FadeAsteroid ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconasteroid ; regular
$Name: FadeAsteroid ; fade anim
$Name: iconhighlight03 ; highlight anim
; ICON_WAYPOINT
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_SUPPORT_SHIP
$Name: iconsupport ; regular
$Name: FadeSupport ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconsupport ; regular
$Name: FadeSupport ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconsupport ; regular
$Name: FadeSupport ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconsupport ; regular
$Name: FadeSupport ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_FREIGHTER_NO_CARGO
$Name: iconfreighter ; regular
$Name: FadeFreighter ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconfreighter ; regular
$Name: FadeFreighter ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconfreighter ; regular
$Name: FadeFreighter ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconfreighter ; regular
$Name: FadeFreighter ; fade anim
$Name: iconhighlight01 ; highlight anim
; ICON_FREIGHTER_WITH_CARGO
$Name: iconfreighterc ; regular
$Name: FadeFreighterC ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconfreighterc ; regular
$Name: FadeFreighterC ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconfreighterc ; regular
$Name: FadeFreighterC ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconfreighterc ; regular
$Name: FadeFreighterC ; fade anim
$Name: iconhighlight01 ; highlight anim
; ICON_FREIGHTER_WING_NO_CARGO
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_FREIGHTER_WING_WITH_CARGO
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconfreightercwing ; regular
$Name: FadeFreighterCW ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_INSTALLATION
$Name: iconInstallation ; regular
$Name: FadeInstallation ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconInstallation ; regular
$Name: FadeInstallation ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconInstallation ; regular
$Name: FadeInstallation ; fade anim
$Name: iconhighlight03 ; highlight anim
$Name: iconInstallation ; regular
$Name: FadeInstallation ; fade anim
$Name: iconhighlight03 ; highlight anim
; ICON_BOMBER
$Name: iconbomber ; regular
$Name: FadeBomber ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbomber ; regular
$Name: FadeBomber ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbomber ; regular
$Name: FadeBomber ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbomber ; regular
$Name: FadeBomber ; fade anim
$Name: iconhighlight07 ; highlight anim
; ICON_BOMBER_WING
$Name: iconbomberW ; regular
$Name: FadeBomberW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbomberW ; regular
$Name: FadeBomberW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbomberW ; regular
$Name: FadeBomberW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbomberW ; regular
$Name: FadeBomberW ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_CRUISER
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
; ICON_CRUISER_WING
$Name: iconcruiserW ; regular
$Name: FadeCruiserW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconcruiserW ; regular
$Name: FadeCruiserW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconcruiserW ; regular
$Name: FadeCruiserW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconcruiserW ; regular
$Name: FadeCruiserW ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_UNKNOWN
$Name: iconunknown ; regular
$Name: FadeUnknown ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconunknown ; regular
$Name: FadeUnknown ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconunknown ; regular
$Name: FadeUnknown ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconunknown ; regular
$Name: FadeUnknown ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_UNKNOWN_WING
$Name: iconunknownW ; regular
$Name: FadeUnknownW ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconunknownW ; regular
$Name: FadeUnknownW ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconunknownW ; regular
$Name: FadeUnknownW ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconunknownW ; regular
$Name: FadeUnknownW ; fade anim
$Name: iconhighlight01 ; highlight anim
; ICON_FIGHTER_PLAYER
$Name: iconfighterP ; regular
$Name: FadeFighterP ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconfighterP ; regular
$Name: FadeFighterP ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconfighterP ; regular
$Name: FadeFighterP ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconfighterP ; regular
$Name: FadeFighterP ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_FIGHTERW_PLAYER
$Name: iconfighterWP ; regular
$Name: FadeFighterWP ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconfighterWP ; regular
$Name: FadeFighterWP ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconfighterWP ; regular
$Name: FadeFighterWP ; fade anim
$Name: iconhighlight02 ; highlight anim
$Name: iconfighterWP ; regular
$Name: FadeFighterWP ; fade anim
$Name: iconhighlight02 ; highlight anim
; ICON_BOMBER_PLAYER
$Name: iconbomberP ; regular
$Name: FadeBomberP ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbomberP ; regular
$Name: FadeBomberP ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbomberP ; regular
$Name: FadeBomberP ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbomberP ; regular
$Name: FadeBomberP ; fade anim
$Name: iconhighlight07 ; highlight anim
; ICON_BOMBERW_PLAYER
$Name: iconbomberWP ; regular
$Name: FadeBomberWP ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbomberWP ; regular
$Name: FadeBomberWP ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbomberWP ; regular
$Name: FadeBomberWP ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbomberWP ; regular
$Name: FadeBomberWP ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_KNOSSOS_DEVICE
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_TRANSPORT_WING
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconbigshipW ; regular
$Name: FadeBigShipW ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_CORVETTE
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
$Name: iconcruiser ; regular
$Name: FadeCruiser ; fade anim
$Name: iconhighlight01 ; highlight anim
; ICON_GAS_MINER
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
; ICON_AWACS
$Name: iconT-AWAC ; regular
$Name: fadeiconT-AWAC ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconV-AWAC ; regular
$Name: fadeiconV-AWAC ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconT-AWAC ; regular
$Name: fadeiconT-AWAC ; fade anim
$Name: iconhighlight05 ; highlight anim
$Name: iconT-AWAC ; regular
$Name: fadeiconT-AWAC ; fade anim
$Name: iconhighlight05 ; highlight anim
; ICON_SUPERCAP
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
$Name: iconcapital ; regular
$Name: FadeCapital ; fade anim
$Name: iconhighlight06 ; highlight anim
; ICON_SENTRYGUN
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconwaypoint ; regular
$Name: FadeWaypoint ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_JUMP_NODE
$Name: iconnode ; regular
$Name: Fadeiconnode ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconnode ; regular
$Name: Fadeiconnode ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconnode ; regular
$Name: Fadeiconnode ; fade anim
$Name: iconhighlight04 ; highlight anim
$Name: iconnode ; regular
$Name: Fadeiconnode ; fade anim
$Name: iconhighlight04 ; highlight anim
; ICON_TRANSPORT
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
$Name: iconbigship ; regular
$Name: FadeBigShip ; fade anim
$Name: iconhighlight07 ; highlight anim
#End
flyby sounds part of sounds.tbl
;
; Each species can have up to 4 different flyby sounds
; NOTE : the parse code expects to see exactly 2 sounds for terran, then 2 for vasudan, then 2 for shivan
; the first sound for each species is the fighter/small flyby sound. the second is the bomber/big flyby sound
#Flyby Sounds Start
$Ketran: 0 flyby.wav, 0, 0.75, 1, 200, 400 ; * Terran ship1 flyby player sound (3d sound)
$Ketran: 1 T_flyby2.wav, 0, 0.75, 1, 200, 400 ; * Terran ship1 flyby player sound (3d sound)
$Soronan: 0 v_flyby1.wav, 0, 0.85, 1, 200, 400 ; * Vasudan ship1 flyby player sound (3d sound)
$Soronan: 1 v_flyby2.wav, 0, 0.85, 1, 200, 400 ; * Vasudan ship1 flyby player sound (3d sound)
$Akn: 0 S_flyby1.wav, 0, 0.85, 1, 200, 400 ; * Vasudan ship1 flyby player sound (3d sound)
$Akn: 1 S_flyby2.wav, 0, 0.85, 1, 200, 400 ; * Vasudan ship1 flyby player sound (3d sound)
$TE: 0 T_flyby1.wav, 0, 0.75, 1, 200, 400 ; * Terran ship1 flyby player sound (3d sound)
$TE: 1 T_flyby2.wav, 0, 0.75, 1, 200, 400 ; * Terran ship1 flyby player sound (3d sound)