Hi,
I have a conundrum. I have spent the past few days working approx. 8 hours on putting a first model in game.
In PCS2 it loads dark with the textures on. White of course as a solid. When i click on Textures at the features list on the left there is an overlay of
a pink wireframe over the solid model. In game it's invisible.
I have returned to Max and just put the textures on named it detail0 and put it in PCS 2 with exactly the same results.
What am i doing wrong here:
I use just 1 texture for the LOD0-LOD3 ?
So when downgrading the poly's on detail1 to detail 3 i use the same texture.
But in the tut of:
JGZ’s Max – PCS2 – FS2 Rigging Tutorial
8-09-2009It doesn't says anything about using different textures (with less reso),
but here it does:
http://www.hard-light.net/forums/index.php/topic,37158.0.htmlI am out of ideas guys. I am using PCS 2.1 Alpha release ( April 1 2012 )
What's the deal?
(Thanks for reading my frustration)
