Q for the coders. Assuming it doesen't already, do you think it would be possible to make the generation system for asteroid/debris fields able to detect objects that start the mission within their box, so that they don't place asteroids inside models? Thought in mind is that modellers can then model and place huge asteroids to add some environmental aspects to missions set in fields (like asteroids with caves and alcoves to hide ships, perhaps even tunnels if the AI is ever accurate enough to navigate them), and it would stop the engine wasting asteroids by putting them inside these large models.
Any thoughts/ideas come to your heads, or no go for now?
Cheers