Alright, I'm getting close being ready for a 6-mission demo release.

Expect to see it within the month (as long as I don't run into any showstoppers like I just did)
The problem now, is that I can't get this freighter to undock with its cargo container. It follows its waypoints, then comes to a stop. As it stops, an undock order triggers, but the cargo continues to remain docked to the freighter, and then the freighter jumps out with it still attached.
I have tried...
- Using sexps to order an undock
- Using the initial orders boxes to set up the cues
- Adding a delay between the point at which the freighter is supposed to undock, and the point where it's supposed to follow another set of waypoints, then jump out. (5 seconds)
I'm out of ideas. I really just don't know why it doesn't want to undock.
