Anything in the frigate menu is a joke
Well yeah, without bombers and Uriels swarming the battlefield, what do you expect cruisers to be good for aside from beam fodder
Was anticipating that ships with hangers could build fighters e.g orion, raynor, karuna. You're probably working on that.
Yeah, I have a working prototype of automatic fighter launches from hangar-equipped capships using [email protected]
's drone script. It's somewhere in the modpack, alongside the fighters themselves, just disabled.
Why the Karuna so cheap?
Cause balance isn't definitive, RTFM !
Planned, will try to re-enable [email protected]
's random music script that was included with survival mode but that I disabled early for debugging purposes.
Does hyperspace do anything in gauntlet cept "you are victorious"?
The script automatically end the game when it detects none of your ships in the field, which is unfortunately what happens if all your ships are in subspace. Try to not jump them all at once and always keep one on the field.
Good move making units spawn from multiple directions. Gauntlet is proving to be a nice challenge! Does it end?
It's freespace RTS! whoa! Works surprisingly nice. Good job with balance.
Glad you enjoyed it