Author Topic: PVFr Ma'at [RELEASED]  (Read 24609 times)

0 Members and 1 Guest are viewing this topic.

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
The normal maps seem to be a little over the top, or maybe is just the reflection from the lab... aside from that :yes:
el hombre vicio...

 

Offline sigtau

  • 29
  • unfortunate technical art assclown
Dat normalmap.

 :jaw:
Who uses forum signatures anymore?

 

Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
 :eek: Looks epic...
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
The normal maps seem to be a little over the top, or maybe is just the reflection from the lab... aside from that :yes:

Yeah, initial impressions are that it kind of makes it look a bit... melty, I guess?
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Oddgrim

  • 29
  • I like building stuff.
    • Art Thumblr
Thanks for nice feedback!

The normal maps seem to be a little over the top, or maybe is just the reflection from the lab... aside from that :yes:

Yeah, initial impressions are that it kind of makes it look a bit... melty, I guess?
I believe this is due to the lack of shinemap. You are only seeing unfiltered normals here. c:
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline mjn.mixael

  • Cutscene Master
  • Moderator
  • 212
  • Chopped liver
    • Steam
    • Twitter
That was my guess too, but I figured you didn't need me to tell you to make a shine map.  :p
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Oddgrim

  • 29
  • I like building stuff.
    • Art Thumblr
That was my guess too, but I figured you didn't need me to tell you to make a shine map.  :p

Oh, mjn you can tell me to make a shine map anytime. :P
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Oddgrim

  • 29
  • I like building stuff.
    • Art Thumblr
Re: PVFr Ma'at [RELEASED]
It's out! hooray!
download link is in the opening post.
« Last Edit: July 31, 2012, 05:25:00 pm by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline The Dagger

  • 29
  • I like zod ships
Re: PVFr Ma'at [RELEASED]
Wow. It's just so beatifull. Best texture I've seen.

 

Offline Kolgena

  • 211
Re: PVFr Ma'at [RELEASED]
I'm not sure if it's your lighting settings, but the model looks greasy/lacquered. Edit: This might be due to the fact that your shine maps are grey-scale instead of colored. Everything reflects white (like a clear layer of laminate would) rather than the underlying color of the metal.

Aside from that, it's amazing work.
« Last Edit: August 01, 2012, 01:22:35 pm by Kolgena »