Author Topic: New Freespace Online Article  (Read 6109 times)

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Offline Riptide

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New Freespace Online Article
Here is a link to a new Freespace article in what I hope to be a weekly posting of an old game worth dusting off and trying again. With Freespace 2 being my favorite game of pretty much all time, I thought it would be a good one to start off with. For your enjoyment, and to continue the tradition of encouraging new gamers to join the ranks of the Galactic Terran Vasudan Alliance, here's a link to some new Freespace 2 praise:
http://postgamer.net/gamers-nostalgia-freespace-2/

 

Offline Crybertrance

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Re: New Freespace Online Article
Ohh Ohh Ohh, a new Freespace 2 article!   :pimp:

Great job!

+ I got one more excuse to watch that FSOpen trailer again!   :yes: :yes2:

<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline KyadCK

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Re: New Freespace Online Article
Ohh Ohh Ohh, a new Freespace 2 article!   :pimp:

Great job!

+ I got one more excuse to watch that FSOpen trailer again!   :yes: :yes2:

You mean other than 100k views gets us another video?

And awesome! Finaly a place that wasn't afraid to link MVPs images.  :D
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Re: New Freespace Online Article
really if you add up the views from all the reposts we might already be at 100K i saw one with at least 15k and there are probably others

 

Offline Goober5000

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Re: New Freespace Online Article
It's a decent article, but it implies that upgrading the graphics engine is the only thing the SCP has been doing.  That short-changes all the rest of the hard work that has been done.

 

Offline AndrewofDoom

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Re: New Freespace Online Article
Well, to the casual viewer, the graphical upgrades are what stands out the most to people.
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Offline z64555

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Re: New Freespace Online Article
Well, to the casual viewer, the graphical upgrades are what stands out the most to people.

Sad, but true.  :blah:
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Offline Mongoose

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Re: New Freespace Online Article
I don't think it's sad so much as unavoidable.  If you're taking a first look at the game, of course you're going to see all of the awesome new shinies, but the under-the-hood stuff is obscured enough that the casual observer probably won't pick up on it.  Hell, there's probably a lot that I'd miss myself.  That doesn't make it any less important, though.

 
Re: New Freespace Online Article
I for one value gameplOMG THEY GOT SHINY!!! :lol:
« Last Edit: July 13, 2012, 02:15:53 pm by mormon_boy »

 

Offline Kobrar44

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Re: New Freespace Online Article
It's soooooo outdated.. But good they draw attention to all the work being done here.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline NGTM-1R

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Re: New Freespace Online Article
I don't think it's sad so much as unavoidable.

Hasn't it been a conscious choice, even, to cause the gameplay of retail FS not to change or change as little as possible? You can't really complain about achieving the desired effect.
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Offline headdie

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Re: New Freespace Online Article
nicely written article.  As for the debate on graphics over other improvements, things like speed and enhanced modding features is a little difficult to promote to someone with no previous experience with the game.

one little nickpick though

shows the pre mesh upgraded Hatty and Cain/Lilith models

But as I say a well written article!
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Offline TwentyPercentCooler

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Re: New Freespace Online Article
Plus, if it inspires people that haven't ever played FS2 to give it a shot, well...they won't know what the gameplay was like before anyway.

Might be worth mentioning the AI is certainly a lot less derpy and the engine is light-years more flexible, though.

 

Offline headdie

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Re: New Freespace Online Article
Plus, if it inspires people that haven't ever played FS2 to give it a shot, well...they won't know what the gameplay was like before anyway.

Might be worth mentioning the AI is certainly a lot less derpy and the engine is light-years more flexible, though.

it still cant avoid the broad side of the Bastion
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Offline Klaustrophobia

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Re: New Freespace Online Article
i don't know about the AI thing.  i saw one playing pong inside the strut section of a raynor, and i still get wingmen trying to hump my fighter.
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Offline MatthTheGeek

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Re: New Freespace Online Article
You guys go try to catch a Loki with a Myrmidon with Fury's AI in Insane and we'll talk, ok ? :p
People are stupid, therefore anything popular is at best suspicious.

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Offline headdie

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Re: New Freespace Online Article
Customising the AI's combat side is much improved, but it's navigation will remain the butt of the communities jokes for a long time yet to come.
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Offline Mongoose

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Re: New Freespace Online Article
Hey, it just wouldn't be FS without pants-on-head stupid wingmen, would it? :p

 
Re: New Freespace Online Article
Hey, it just wouldn't be FS without pants-on-head stupid wingmen, would it? :p
that has to be horribly uncomfortably have you seen how bulky space pants are?

 

Offline Gortef

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Re: New Freespace Online Article
But those are pretty darn durable, ya gotta agree on that.
Habeeb it...