My observations so far:
The HUD ETS overlap (which is already addressed).
With using 2D sound only, I get a drop in music volume during action (I've noticed this so far in stock FS2 and in Ancient-Shivan War). Still have incomplete afterburner sounds in stock FS2.
Funnily enough, in Ancient-Shivan War, for some reason the support ship doesn't want to dock from a directly above position (12 seconds to dock, then it seems to freeze up, blinking between obstructed and 00:12 which is jarring since there's no debris between us, and even if I move closer, I'd have to manually get close so it could dock).
Lastly, I don't know if it's addressed, but in all builds of .14 I checked so far, capital ships don't exactly blow up like they did in .12 (as in the ship model makes a duplicate, the two models separate upon exploding/sending shockwaves, and after about five to seconds after the explosion, I can see ship debris).
Thankfully, .14 doesn't crash on my laptop when it's in projector-only mode (checked with my old Dell flat panel and my HDTV)... yet. It does love to crash when I'm using my natural laptop screen....