1. that was what i originally meant (before i edited the thread to imply #2)
2. railguns operate by lorentz force where as coilguns use magnetics, get it right people. nuke tips were definatly the plan though.
3. no point in doing a gatling configuration for a beam weapon. the whole point of the gatling arrangement is to do a few things. the first of which is to spread the heat to multiple barrels, meaning you can fire longer bursts before overheating. the second thing is to ease the process of loading ammunition and removal of spent casings, which (in addition to reduced heat buildup) reduces jamming issues greatly (especially when using a linkless feed). the feed system is geared directly to the gun rotation, so if its spinning its firing. most video games get this completely wrong. they dont spin up and then start feeding ammo that would increase mechanical complexity and increase the potential for jamming.
there is no point in having a gatling assembly for an energy weapon at all. you can have multiple emitters in a chain fire setup to maximize heat dissipation. there is no ammo or feeding problems to worry about, so theres no need for a rotating barrel assembly. id even say gatling guns will at some point be rendered obsolete by using arrays of electronically controlled tandem ceaseless ammunition. prototypes are capable of fire rates over a million rounds per minute. a hundred times faster than the fastest gatling gun. they have a much wider profile than a gatling gun so i doubt the configuration would be suitable for aircraft usage, but its well suited to land, naval, and especially space applications, though more barrels means higher gun mass, and its ammo requirements would be astronomical, so gatling guns may prove to be a better solution for all vessels but heavy warships.