Author Topic: I have these old campaigns...  (Read 6806 times)

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I have these old campaigns...
I have these old campaigns I found while looking my old backups. There are - Aeos Affair, Biowar, Boomerang, Desperate times, Special Operations Command, Technical superiority episode 1, Trinity and Warzone. And a single mission - Big beam (focal cannon). I had to install these “old school”, keeping in mind to place their table files when needed.
I converted them with vpmage to VP files now. But I am curious about making mod.ini files for them.
Should I make mod.ini files for them?  If I leave mod.ini files out would they use “3.6.10” vps or just the default vps? Should I make the “secondarylist” entry either “mediavps_3612” or “mediavps”? 
I am thinking if 3.6.10 was the last backwards compatibly media vps. Entering "mediavps_3612" is going to cause something to break. I remember a while aback. While experimenting with "Fsport" I had the experience of having an invisible ship try to kill me, while my bombs were going right it. That was funny.
What do you think? go for graphics or go for safety?

 

Offline MatthTheGeek

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Re: I have these old campaigns...
MVPs 3.6.12 are safe unless the mod was specifically made with a 3.6.10 dependency, and even in those case you can usually find what's lacking in a couple of minutes with a debug build. Which is what you should do if you plan to release them with a mod.ini.

Or you can just say "those were made for retail and I can't garantie compatibility with MVPs" and let players and/or FSCRP handle it.

Shouldn't that actually be moved to the FSCRP board ?
People are stupid, therefore anything popular is at best suspicious.

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Offline Droid803

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Re: I have these old campaigns...
IIRC Aeos Affair, Boomerange, and Warzone have been upgraded so they work with the mediavps (just follow the release threads for those), donemby FSCRP.

You could also just grab the latest mediavps and use the compaitibility pack but whatever happens with that im not responsible for it it doesn't work okay because fsu got kinda dumb and went **** all the custom campaigns all we care about is upgrading retail its up to campaign authors (which most of which aren't here anymore!) to update their campaigns herp derp.
(´・ω・`)
=============================================================

 

Offline Macfie

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Re: I have these old campaigns...
I'd check on freespace.net.  Many of the campaigns you mention have been redone.  Any campaign that doesn't have special tables should be fully compatible with the latest media VPs and FSOpen release.

edit: oops that should be freespacemods.net
« Last Edit: August 13, 2012, 04:47:52 am by Macfie »
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Droid803

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Re: I have these old campaigns...
What the heck is freespace.net don't go pointing people to random websites!!!!

I'm guessing you mean freespacemods.net.
(´・ω・`)
=============================================================

 
Re: I have these old campaigns...
Thanks - I got the AeosAffair, Boomerang and Warzone, The rest I try making mod.ini for them pointing to the 3.6.10 and see how it goes.

 

Offline Zacam

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Re: I have these old campaigns...
If you have them updated to run for 3.6.12, you don't need to (or shouldn't need to) point them to the 3.6.10 MediaVPs. In fact, that would probably be a bad idea.

Test forwards, not backwards. Report on FSCRP any that break under .12. Don't run .12 stuff on .10.
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Offline Dragon

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Re: I have these old campaigns...
What are Biowar, SOC and Desperate Times? I've never heard of them, and I've once downloaded a lot of old campaigns. Are they still available somewhere (if they aren't, could you reupload them)?

  

Offline Legate Damar

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Re: I have these old campaigns...
I had the SOC campaign once but I couldn't get it to run.

 
Re: I have these old campaigns...
I haven't updated them. there are in there original form. I just converted them to vps. I will try to upload them for you you to see them.

 

Offline yuezhi

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Re: I have these old campaigns...
no please, don't convert them.
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Re: I have these old campaigns...
Why?

 

Offline Droid803

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Re: I have these old campaigns...
.vps suck
especially if you're trying to get things to work

only ever make vps out of things you are 100% certain work 100% flawlessly (read: never)
(´・ω・`)
=============================================================

 
 
Re: I have these old campaigns...
I uploaded them to - http://www.freespacemods.net earlier . but taking awhile to get approval. Either that or I made a mistake when I uploaded them. I try again at a later time.

 

Offline swamper123

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Re: I have these old campaigns...
Really nice the bigbeam mission, liked the idea ^^
Let's play Blue Planet

 

Offline Macfie

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Re: I have these old campaigns...
I looked at the biowar campaign and it is missing several ship models, weapons and the tables that go with them.  It needs the ACv Phaistos, AF Kato and the AB Zakros as well as the Pharnec weapon.  Everything will work until you get to the mission titled Age.  There is also a biowar 2 campaign.  I'm working on updating both campaigns and hope to have them posted soon.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline MatthTheGeek

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Re: I have these old campaigns...
If you plan to fix that campaign you should find these ships and weapons in ASW.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: I have these old campaigns...
I've already got a copy of the ancient ship and weapons.  They were included in the original campaign and I upgraded them to use the ASW models and maps.  The Phaistos model had to be slightly modified because it had docking points but no docking paths.  In biowar 2 an Argo transport had to dock with it.  Most of the work is to edit the briefs, debriefs and messages.  I'm probably not going to put too much more effort than that into the campaign right now.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 
Re: I have these old campaigns...
Thanks. I appreciate the help with these. It will be nice to get these to work again.