Author Topic: You remember that mod Black Mesa? Well, its relea... Its released!  (Read 42462 times)

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Offline MP-Ryan

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
high-difficulty Mass Effect 3 where you're anchored to cover and pop out briefly.

I was following you right up to there where I couldn't help but think "Novaguard says HI!"  I can count maybe 4 times I stayed in cover in ME3 on insanity.  Cover is for soldiers and other such wimps :P

I am sad to hear they mucked up the marines vs Aliens though.  For that matter, the original Raptor SMG in HL shredded marines like nobody's business (Surface Tension, anyone?) so I'm sad to hear it's not such an option anymore.
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Offline General Battuta

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
high-difficulty Mass Effect 3 where you're anchored to cover and pop out briefly.

I was following you right up to there where I couldn't help but think "Novaguard says HI!"  I can count maybe 4 times I stayed in cover in ME3 on insanity.  Cover is for soldiers and other such wimps :P

I am sad to hear they mucked up the marines vs Aliens though.  For that matter, the original Raptor SMG in HL shredded marines like nobody's business (Surface Tension, anyone?) so I'm sad to hear it's not such an option anymore.

It's not totally ruined or anything, though the SMG is definitely an underperformer. These are interesting design issues for me to pick at, but by no means major problems with Black Mesa.

 

Offline deathfun

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Quote
Go back, read what I said, think about how it relates to what you said.

Go back, read what he said, then think "Perhaps he was saying that to the same people I was referring to, and not me personally"



As for the SMG being an underperformer, I somewhat agree, but it's killer at close range. There was one part with a nice amount of houndeyes where I tore them up with it. Has it's uses where a pistol isn't a good choice
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Offline Flaser

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
high-difficulty Mass Effect 3 where you're anchored to cover and pop out briefly.

I was following you right up to there where I couldn't help but think "Novaguard says HI!"  I can count maybe 4 times I stayed in cover in ME3 on insanity.  Cover is for soldiers and other such wimps :P

I am sad to hear they mucked up the marines vs Aliens though.  For that matter, the original Raptor SMG in HL shredded marines like nobody's business (Surface Tension, anyone?) so I'm sad to hear it's not such an option anymore.

It's not totally ruined or anything, though the SMG is definitely an underperformer. These are interesting design issues for me to pick at, but by no means major problems with Black Mesa.

Actually is the SMG is pretty good. Fire in short, controlled bursts... spraying on full auto greatly reduces the gun's accuracy.
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Offline General Battuta

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Actually is the SMG is pretty good. Fire in short, controlled bursts... spraying on full auto greatly reduces the gun's accuracy.

This is like rule 1 for ****ty video game automatic weapons, but it's still not very good on Hard.

 

Offline Scotty

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
The problem, as I understand it, is that the SMG just doesn't have a consistent enough damage and initial spike to make it worth using, especially at range.

 

Offline Hades

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
They basically turned it into the HL2 SMG.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline An4ximandros

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Seems more like they swapped the HL2 SMG model with theirs :p

 

Offline General Battuta

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Seems more like they swapped the HL2 SMG model with theirs :p

what

  

Offline Mongoose

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Unless my memory is failing me, the HL2 SMG was fairly competent as a whole.

 

Offline Hades

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Unless my memory is failing me, the HL2 SMG was fairly competent as a whole.
I disagree. It had the problem of being less accurate at medium-to-long range than the shotgun. It was fairly bad.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline TwentyPercentCooler

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
I didn't really like ANY of the weapons in HL2. The SMG was only useful for its secondary fire, the "pulse" rifle had very little ammo, etc. I know you were supposed to use the gravity gun, but the other weapons sucked just a bit too much for my tastes.

On the whole, I do like the weapons in BMS; they feel true enough to the originals. I never used the MP5-esque gun much in the first place, so I really can't comment about the changes to it. The marines were a little tougher than I remember, but not overly so. The only change I really hate is how the new Gauss gun sounds. Meh.

 
Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Just finished it... or at least what they had of it released. Cannot wait for Xen.

Unlike seemingly the entire rest of the fanbase, I liked Xen, so I'm excited to see what these guys are doing with it. The rest of the game looked incredibly shiny, and I love that they shortened some areas that just went on FOREVER in the original (On the Rails, Surface Tension).

My main complaint is the jumping physics. I died more times to the ****ing jumping controls than every kind of enemy combined. Yeah, I know, Source engine, realism, blah blah blah. But IMO, the Source engine wasn't built to handle the platforming sections Half-Life 1 had. I don't care how realistic it is, I want to be able to jump on top of objects without having to press an extra button every single time! Is there any place in the ENTIRE game that jumping without crouching was useful? Why didn't they just map a crouch to the jump controls automatically? It would have made things a lot less frustrating.

EDIT: Just looked back through the thread. Glad I'm not the only one who thinks crouch-jumping is complete ****. :)

I digress (I'm probably so worked up over it because I just finished the Lambda Labs, which has a lot of jumping). On the whole, I love this remake. The updated graphics are incredible, the set pieces add to the overall atmosphere nicely (Black Mesa looks like someplace someone might actually work now), and everything's a lot more consistent with HL2 and its sequels. So, I'm really excited to see what Xen and the Nihilanth will be like.
« Last Edit: September 19, 2012, 11:57:46 pm by Dark Hunter »
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Offline achtung

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Just finished. Great mod. Wish they'd had more VA talent to draw from.

At least they got Kleiner right.

Now to watch videos of the current "gamer" generation fail to understand crouch jumping. **** makes my sides wobble every time.
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Offline Crybertrance

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Well I for one am pretty much used to crouch-jumping (10-hrs of HL a day when i was 7). But, you can change the jump variables (height, length) in the skill.cfg located in BMS/config. Set that to the value you are comfortable with...

As for the weapons...the MP5 did feel a bit weak on Hard, but then again, you shouldn't be running around guns blazing and expect anyone to die at first sight (also note, getting headshots do count). And you don't have to necessarily use the MP5 at all times... (crossbow/magnum sniping anyone?) and heck, I've killed many soldiers with the pistol!

I liked the AI for the soldiers, they really posed a challenge even on Easy. After all they are a special branch of the Army specially trained for these kinda situations. Really enjoyed placing tripmines and sometimes Explosive barrels beside them, waiting for the noob squad to come over and watch the fireworks. But I guess the reason why everyone says that the soldiers are too tough is your sucky armor. Lets face it, the HECU's PCV is designed for combat, whereas your HEV is not. So I really liked the survivalist theme even after you get most of the weapons (which was not there in the original). And it wasn't like I was at 4 HP every time, there were plenty of First Aid stations and HEV recharge stations near combat zones, and also many health kits and batteries hidden away for the explorer.


Also, did anyone shed a tear when you reached Lambda Core? realizing that the mod ends soon?
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline deathfun

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Now to watch videos of the current "gamer" generation fail to understand crouch jumping. **** makes my sides wobble every time.

I understand it
I just don't like it

Back then I didn't like it, and I still don't like it

"No"

 

Offline jr2

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
After all they are a special branch of the Army specially trained for these kinda situations.

:snipe:

Wrong branch. The Marine Corps is part of the department of the Navy as a sister service, just like the Air Force used to be in the department of the Army.

http://en.wikipedia.org/wiki/United_States_Marine_Corps | http://en.wikipedia.org/wiki/United_States_Navy

http://en.wikipedia.org/wiki/United_States_Air_Force | http://en.wikipedia.org/wiki/United_States_Army


 

Offline MatthTheGeek

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Many people say "Army" as a synonym of "military". In which case he was right, the marines are a part of the military.
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Offline jr2

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
Eh, correct term then would be "Armed Services", which includes all of the branches.

 

Offline headdie

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Re: You remember that mod Black Mesa? Well, its releasing in two weeks!
how has this trivial technicality overtaken this thread?
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