Author Topic: Error on initializing the Blue Plane 2 - War on Heaven mod  (Read 1697 times)

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Offline Madrox

  • 27
  • Because destroying shivans ins´t enough...
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Error on initializing the Blue Plane 2 - War on Heaven mod
Whenever i try to load the mod within the launcher ig ot this especific error.

"bp2-wep.tbm(line 979:
Error: Missing required token: [+Count:]. Found [+Type:      Ring]
in weapon: ShockwaveEffect
 instead.

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>

bp2-wep.tbm(line 4957:
Error: Required token = [#End] or [$Name:], found [$LaunchSnd:                              92         ]
in weapon: Trebuchet#Aegis
.

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>

bp2-wep.tbm(line 4958:
Error: Required token = [#End] or [$Name:], found [$ImpactSnd:                              88         ]
in weapon: Trebuchet#Aegis
.

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>"

Thank you.

obs: If im doing something wrong, just say so, im new on the forum but i play Freespace 2 for quite a long time (i never passed the Sathanas mission on original campaign).

 

Offline MatthTheGeek

  • Captain Obvious
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  • Frenchie McFrenchface
Re: Error on initializing the Blue Plane 2 - War on Heaven mod
You're using a .12 build. BP2 requires a .14 build or a recent trunk build.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Madrox

  • 27
  • Because destroying shivans ins´t enough...
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Re: Error on initializing the Blue Plane 2 - War on Heaven mod
So, you´re saying that the BP2 relies on a Release Candidate?
.-.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Error on initializing the Blue Plane 2 - War on Heaven mod
BP relies on recent code. .12 was AGES ago. And it's not BP's fault if the .14 Release Candidate process is taking... longer than anticipated :p

The current version of BP was actually released before the Release Candidate process started, and recommended builds were nightly builds. But the nightly build process was suspended in favour of .14 RC, and those are the ones you're supposed to use now.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Madrox

  • 27
  • Because destroying shivans ins´t enough...
    • My DeviantArt
Re: Error on initializing the Blue Plane 2 - War on Heaven mod
I see....well, after installing the .14 build it worked very smooth, but it has no voice acting like BP1. Is this normal or i did something wrong?

  

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Error on initializing the Blue Plane 2 - War on Heaven mod
It is normal. Voice acting effort has been in progress since the first WiH release, but there are so many characters and so many lines, it is a huge endeavour.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Madrox

  • 27
  • Because destroying shivans ins´t enough...
    • My DeviantArt
Re: Error on initializing the Blue Plane 2 - War on Heaven mod
HUmmm, i think it takes some of the experience of the mod.
The voice acting on BP1 was one of the strongest points alongside with the story.
I can only wait untill they finish. D:

thanks for the help.

 

Offline headdie

  • i don't use punctuation lol
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Re: Error on initializing the Blue Plane 2 - War on Heaven mod
Blue Planet WiH was built depending on features introduced during the 3.6.13-14 cycle and at the point they were ready to release 3.6.14 stable was questionable when it would be released due to SCP's voluntary nature and a number of bug fixess and features yet to be completed on the to-do list so the team had 2 choices, first was to release then while there was still plenty of community hype from AoA and deal with the occasional thread like this or wait potentially years for 3.6.14 stable to be released.
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