Author Topic: Replaying the Campaign again. . .  (Read 5756 times)

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Offline Mars

  • I have no originality
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Replaying the Campaign again. . .
And Jesus Christ, I hate the Herc II and Myrmidon. I forgot how difficult the campaign can be with them. On insane you cannot even maneuver - you're better off trying to kill whoever's attacking you while pumping primary power to shields. Crikey

 

Offline MatthTheGeek

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Re: Replaying the Campaign again. . .
What's this thread about ?
People are stupid, therefore anything popular is at best suspicious.

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Offline Klaustrophobia

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Re: Replaying the Campaign again. . .
that he hates the hercII and myrmidon.  myrmidon, yeah.  hercII though, good missile boat.  don't try to dogfight, just harpoon and tornado the **** out of everything.  double shot is usually insta-kill.
I like to stare at the sun.

 

Offline Rodo

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Re: Replaying the Campaign again. . .
Herc II is ****ty.

Myrmi on the other hand I like it.

double subach + tempest for great justice.
el hombre vicio...

 

Offline Mars

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Re: Replaying the Campaign again. . .
I'm just in shock at how utterly non-survivable they both are, particularly in the first SOC loop.

 
Re: Replaying the Campaign again. . .
Is anything survivable on Insane? The only thing I would think is a terran Mara with dual Kaysers and trebuchets. Or just set the invincibility flag...but nothing really in either campaign.

 

Offline General Battuta

  • Poe's Law In Action
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Re: Replaying the Campaign again. . .
Is anything survivable on Insane? The only thing I would think is a terran Mara with dual Kaysers and trebuchets. Or just set the invincibility flag...but nothing really in either campaign.

Perseus stays alive well on Insane. Agility and speed become more important than shields/armor.

 

Offline Klaustrophobia

  • 210
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Re: Replaying the Campaign again. . .
my joystick/keyboard/monitor are not survivable on insane.
I like to stare at the sun.

 

Offline Alex Heartnet

  • 28
  • Loli with a hammer
Re: Replaying the Campaign again. . .
Perseus stays alive well on Insane. Agility and speed become more important than shields/armor.

In that case, would the Loki do well, being the extreme fragile speedster it is?

 

Offline General Battuta

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Re: Replaying the Campaign again. . .
Perseus stays alive well on Insane. Agility and speed become more important than shields/armor.

In that case, would the Loki do well, being the extreme fragile speedster it is?

I don't remember having much luck with it, nope. You do need enough armor to survive beam hits.

 

Offline Dragon

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Re: Replaying the Campaign again. . .
Pegasus is surprisingly fun to fly, provided it's stealth works and the enemy can't lock missiles onto you.
Loki is a bit too fragile, not to mention it lacks missile capacity, which is another important thing. And unlike the Pegasus, it doesn't have stealth.

 

Offline Klaustrophobia

  • 210
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Re: Replaying the Campaign again. . .
the loki blows. 
I like to stare at the sun.

 

Offline yuezhi

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Re: Replaying the Campaign again. . .
huh. i always found the loki to be a nuisance in silent threat reborn.
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Offline Rodo

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Re: Replaying the Campaign again. . .
you guys are so wrong.

Loki rules.
el hombre vicio...

 

Offline Mars

  • I have no originality
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Re: Replaying the Campaign again. . .
The Perseus is a dream - though Feint! Perry! Riposte! is impressively difficult. Nimble enough to not get creamed instantly, and can still take a AAA burst. Flak is awful on insane though - every flak turret must be about equal to 2 AAAfs on insane. I forgot about the Aeolus that jumps in on Love the Treason, and it basically pulled off an instakill on me.

 

Offline Apollo

  • 28
  • Free Market Fascist
Re: Replaying the Campaign again. . .
The Loki's actually not that bad. Its combination of a small target profile and more shielding than the Perseus makes it a pretty decent light fighter.

And Jesus Christ, I hate the Herc II and Myrmidon. I forgot how difficult the campaign can be with them. On insane you cannot even maneuver - you're better off trying to kill whoever's attacking you while pumping primary power to shields. Crikey

Yeah, the Myrmidon's tech description is a bunch of bull****--it doesn't maneuver well, it has no more missiles than the average GTVA fighter, and it has the target profile of a Medusa without anywhere near the armor or shielding.

I'm replaying the campaign too and right now I'm pissed that I have to fly that piece of crap.
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 
Re: Replaying the Campaign again. . .
The Loki's actually not that bad. Its combination of a small target profile and more shielding than the Perseus makes it a pretty decent light fighter.
Good gunpoint placement, speed, maneuverability and an IMPRESSIVE reactor output actually make it a good space superiority fighter that can more-or-less double in other roles due to its extensive weapons compatibility. If I remember correctly, the Loki can handle dual Prom-S or Kayser/Subach configurations easily for prolonged engagements.

I've already presented my case for Terran Silent-Threat era technology more than once in the past, and even proved it's worthiness in one of my unorthodox Forced Entry video playthroughs. I guess I just might as well open a fan-club for the unfairly underrated Loki and Zeus.

 

Offline Apollo

  • 28
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Re: Replaying the Campaign again. . .
Yeah the Loki's really underrated.

The Zeus has serious problems in terms of armor, speed, and payload, but it actually dogfights better than the Artemis, mostly because it turns at a decent rate and it can actually hit things with its primaries.
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 
Re: Replaying the Campaign again. . .
I also have something to say about the Loki's alleged fragility when compared to the Perseus...

Quote from: Loki's table entry
Shields: 400
Hitpoints: 250
Power Output: 3.0

Quote from: Perseus' table entry
Shields: 350
Hitpoints: 265
Power Output: 2.0

The Loki actually looks superior to me.

The Zeus has serious problems in terms of armor, speed, and payload, but it actually dogfights better than the Artemis, mostly because it turns at a decent rate and it can actually hit things with its primaries.
:yes: The Zeus is the most versatile design of the two. Superior gunpoint placement indeed make it a better dogfighter, while split primary banks give it a flexibility in the battlefield that the Artemis sorely lacks, and it notes.
That being said, the Zeus really starts showing its weaknesses as a bomber in higher difficulty levels. Also, it's worth noting that I have a strong bias against the Artemis, and I feel like I have to be very honest about that.

 

Offline Apollo

  • 28
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Re: Replaying the Campaign again. . .
:yes: The Zeus is the most versatile design of the two. Superior gunpoint placement indeed make it a better dogfighter, while split primary banks give it a flexibility in the battlefield that the Artemis sorely lacks, and it notes.
That being said, the Zeus really starts showing its weaknesses as a bomber in higher difficulty levels. Also, it's worth noting that I have a strong bias against the Artemis, and I feel like I have to be very honest about that.

I always wanted to like the Artemis. The problem is, it has poor gun placement and maneuverability, the two most important dogfighting statistics.

You know, it seems like almost every strike bomber has a crippling flaw: The Artemis has crap gunpoints and maneuverability, the Athena can't carry real bombs, the Zeus can but it has much worse payload and weaker armor.

The Bakha and the Sekhmet are the only exceptions I can think of, being fairly good in an anti-capital and anti-fighter role. In particular, the Sekhmet is both the strongest and most maneuverable strike bomber in the game. It could easily be used as a heavy space superiority fighter instead of a bomber.
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)