Well, I'm not sure if I'm saying what I want to get out here, but I'll try.
Recently, I've been trying to learn how to FRED, but I'm not really sure where to start - and looking at "Wrapping your head around the code" thread by Mongoose, I think there's something we can do about that.
What I think we could use is a document with some references that just explains how FRED's tools/SEXPS/basics works in a nice, non-confusing manner (i.e gets the information across as simply and as effectively as possible.) This would be used in conjunction with the tutorials already out there, and would serve as a kind of "help" document.
I don't know if something like this is already out there, but I think it would help with people new to FRED by helping simplify certain things and being a good reference. Hopefully, this would help people trying to find someplace to start - especially myself. I'm not trying to make gigantic EPIC!!11 campaigns, rather I'm trying to FRED a mission or two and try to learn more.

However, I'm simply baffled, and I really don't have an idea of what to do - there's the documents and that, but I don't know where to start. It's very confusing, personally. I'd like to learn how to FRED, since I like making my own missions/plot ideas, and also because HLP doesn't seem to have plenty of FREDers who can help implement missions. But again, I'm very confused - and I think this is the problem that most people seem to have in regards to using FRED - that initially, starting is very confusing, and while they might take in and learn from the tutorials, putting your own missions ingame is a confusing experience.
Again, I'm not sure if I'm getting my point out, and it'd be nice to hear what other people think about this topic.