Author Topic: Beam Cannon Fade  (Read 1680 times)

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Offline Molaris

  • 27
I copied over the blue beams from BP and BP2. I love em. the only thing that annoys me is how they kinda fizzle out at certain ranges. how do I eliminate this in the table?
"Hey, Mike, you think you can toss me my calculations? Thanks! Ah, here it is: "Breach Hull - All Die." Even had it underlined!" -Crow T. Robot-

 

Offline Qent

  • 29
+Range and +Attenuation under $BeamInfo I think. If not then it's another Range somewhere.

 

Offline Droid803

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Didn't beam fade get axed from BP or was it just the mediaVPs?
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Offline headdie

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I think it was MVP due to some criticism over how it looked
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Offline Molaris

  • 27
alright, I'll look around. thanks guys
"Hey, Mike, you think you can toss me my calculations? Thanks! Ah, here it is: "Breach Hull - All Die." Even had it underlined!" -Crow T. Robot-