Nope, they are all single raptors, because I wanted to make them launch and jump a couple of (mili) seconds after each other.
Maybe it's important to know the raptors all turn exactly to the same coordinates?
By the way, I've made quite a nebulea filled background (17 bitmaps and 2 suns), but I don't know how to make all of those bitmaps dissapear when you jump.
Is it even possible?
I have figured out how to change the skybox, lighting and ships dissapearing/apearing.
 I get the bitmaps to dissapear and sun to dissapear now, but am I right that for the jump back you need to type every bitmap into the event editor again??
If that's the case I'll just let the battlestar jump to you instead
[second edit] I can't select the SEXPs add-sun-bitmap and add-background-bitmap, is there something special you need to do for those?