I have no idea what this means

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DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.6.17.9481
Passed cmdline options:
-missile_lighting
-3dshockwave
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod blueplanet,mediavps_3612
Building file index...
Found root pack 'C:\GOG Games\Freespace 2\blueplanet\adv-bp.vp' with a checksum of 0x07c8f9a5
Found root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-audio1.vp' with a checksum of 0x0dc57722
Found root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-audio2.vp' with a checksum of 0x213dcdf3
Found root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-core.vp' with a checksum of 0x099138b1
Found root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-visuals1.vp' with a checksum of 0x31c7316a
Found root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-visuals2.vp' with a checksum of 0x4eedd84a
Found root pack 'C:\GOG Games\Freespace 2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
Found root pack 'C:\GOG Games\Freespace 2\mediavps_3612\MV_CB_ANI_1.vp' with a checksum of 0x9c948078
Found root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\GOG Games\Freespace 2\blueplanet\' ... 0 files
Searching root pack 'C:\GOG Games\Freespace 2\blueplanet\adv-bp.vp' ... 358 files
Searching root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-audio1.vp' ... 41 files
Searching root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-audio2.vp' ... 683 files
Searching root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-core.vp' ... 47 files
Searching root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-visuals1.vp' ... 400 files
Searching root pack 'C:\GOG Games\Freespace 2\blueplanet\bp-visuals2.vp' ... 1561 files
Searching root 'C:\GOG Games\Freespace 2\mediavps_3612\' ... 0 files
Searching root pack 'C:\GOG Games\Freespace 2\mediavps_3612\MV_Advanced.vp' ... 1283 files
Searching root pack 'C:\GOG Games\Freespace 2\mediavps_3612\MV_CB_ANI_1.vp' ... 32 files
Searching root 'C:\GOG Games\Freespace 2\' ... 26 files
Searching root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' ... 52 files
Found 20 roots and 11426 files.
Setting language to English
Initializing OpenAL...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
Found extension "ALC_EXT_EFX".
Sample rate: 44100 (44100)
EFX version: 1.0
Max auxiliary sends: 1
Playback device: Generic Software on Speakers (Parallels Audio Controller (x64))
Capture device: Line In (Parallels Audio Contro
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 2560x1440 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
OpenGL Vendor : Parallels and ATI Technologies Inc.
OpenGL Renderer : Parallels using ATI Radeon HD 6970M OpenGL Engine
OpenGL Version : 2.1 ATI-7.32.12
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_ARB_shader_texture_lod".
Using extension "GL_ARB_texture_float".
Unable to find extension "GL_ARB_draw_elements_base_vertex".
Using extension "GL_EXT_framebuffer_blit".
Using extension "GL_EXT_geometry_shader4".
Using extension "GL_EXT_texture_array".
Found special extension function "wglSwapIntervalEXT".
No hardware support for shadow mapping. Shadows will be disabled.
Compiling new shader:
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Shader features:
Depth-blended Particles
Compiling new shader:
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Shader features:
Distorted Particles
Compiling deferred light shader...
Loading built-in default shader for: deferred-v.sdr
Loading built-in default shader for: deferred-f.sdr
Fragment shader failed to compile:
ERROR: 0:10: Invalid qualifiers 'in' in global variable context
ERROR: 0:12: Invalid qualifiers 'in' in global variable context
ERROR: 0:36: Use of undeclared identifier 'lightposition'
ERROR: 0:37: Use of undeclared identifier 'lightDir'
ERROR: 0:38: Use of undeclared identifier 'dist'
ERROR: 0:41: Use of undeclared identifier 'lightDir'
ERROR: 0:43: Use of undeclared identifier 'conedot'
ERROR: 0:46: Use of undeclared identifier 'attenuation'
ERROR: 0:46: Use of undeclared identifier 'conedot'
ERROR: 0:48: Use of undeclared identifier 'conedot'
ERROR: 0:51: Use of undeclared identifier 'attenuation'
ERROR: 0:51: Use of undeclared identifier 'conedot'
ERROR: 0:54: Use of undeclared identifier 'dist'
ERROR: 0:62: Use of undeclared identifier 'beamvec'
ERROR: 0:63: Use of undeclared identifier 'beamvec'
ERROR: 0:63: Use of undeclared identifier 'beamlength'
ERROR: 0:65: Use of undeclared identifier 'lightDir'
ERROR: 0:65: Use of undeclared identifier 'beamDir'
ERROR: 0:65: Use of undeclared identifier 'beamlength'
ERROR: 0:68: Use of undeclared identifier 'lightposition'
ERROR: 0:68: Use of undeclared identifier 'beamDir'
ERROR: 0:68: Use of undeclared identifier 'neardist'
ERROR: 0:69: Use of undeclared identifier 'lightDir'
ERROR: 0:69: Use of undeclared identifier 'nearest'
ERROR: 0:70: Use of undeclared identifier 'dist'
ERROR: 0:70: Use of undeclared identifier 'lightDir'
ERROR: 0:71: Use of undeclared identifier 'dist'
ERROR: 0:74: Use of undeclared identifier 'lightDir'
ERROR: 0:74: Use of undeclared identifier 'dist'
ERROR: 0:75: Use of undeclared identifier 'lightDir'
ERROR: 0:76: Use of undeclared identifier 'half_vec'
ERROR: 0:77: Use of undeclared identifier 'lightDir'
ERROR: 0:77: Use of undeclared identifier 'attenuation'
ERROR: 0:78: Use of undeclared identifier 'NdotHV'
ERROR: 0:78: Use of undeclared identifier 'attenuation'
ERROR! Unable to create fragment shader!
Shader in_error! Disabling GLSL model rendering!
Max texture units: 8 (16)
Max elements vertices: 1048575
Max elements indices: 150000
Max texture size: 16384x16384
Max render buffer size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: NO
Using trilinear texture filter.
OpenGL Shader Version: 1.20
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'bp-sdf.tbm' ...
Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
CFILE: Created new directory 'C:\GOG Games\Freespace 2\blueplanet\data\'
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'bp-mus.tbm' ...
TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
TBM => Starting parse of 'bp-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'bp-aip.tbm' ...
TBM => Starting parse of 'bp-wxp.tbm' ...
BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
TBM => Starting parse of 'bp-wep.tbm' ...
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:181
Int3(): From d:\fso\scp bp branch\code\globalincs\windebug.cpp at line 1371