Author Topic: Nightly (Windows): 20 Feb 2013 - Revision 9540  (Read 896 times)

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Offline SirKnightly

  • George or Keira?
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Nightly (Windows): 20 Feb 2013 - Revision 9540
Here is the nightly for Windows on 20 Feb 2013 - Revision 9540

Group: Inferno
fso-WIN-Inferno-20130220_r9540.7z
MD5Sum

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20130220_r9540.7z
MD5Sum

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20130220_r9540.7z
MD5Sum

Code: [Select]
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r9538 | m_m | 2013-02-19 09:22:46 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Fixed scripting issue with wrong type conversions.
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r9539 | Zacam | 2013-02-19 22:46:52 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   M /trunk/fs2_open/code/globalincs/windebug.cpp
   M /trunk/fs2_open/code/windows_stub/stubs.cpp
   M /trunk/fs2_open/configure.ac

Follow up to r9536: re-instate -no_warn, but put it behind a compiler level #ifdef flag to enable the ability to use it. And if you don't know how to do that, you have no business using it.
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r9540 | Goober5000 | 2013-02-19 23:35:00 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/emp.cpp
   M /trunk/fs2_open/code/weapon/emp.h
   M /trunk/fs2_open/code/weapon/weapon.h
   M /trunk/fs2_open/code/weapon/weapons.cpp

fix Mantis #2796 (capships always have an EMP time of 7.5 seconds) by adding a weapon flag to allow the full value of emp_time to be used
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