Author Topic: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16  (Read 8261 times)

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stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
how to fix that

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
Additional information, please...

What version of the mod (Stormfront went through several itterations, last one made changes how the mod is structured)?

Is it the in-game message that pops up after launching FS_Open?
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
it says by pelit seletion

 

Offline The E

  • He's Ebeneezer Goode
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  • Nothing personal, just tech support.
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Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
fs2_open.log, please.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
there's log


[attachment deleted by a basterd]

 

Offline The E

  • He's Ebeneezer Goode
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  • Nothing personal, just tech support.
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Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
It would help if you could produce a log made using Stormfront as the active mod. A log using BP will tell us absolutely nothing about what is wrong with Stormfront.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
ive got on stormfront captured

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
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Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
No, you don't.

The log you posted says:

Code: [Select]
  -mod blueplanet2,blueplanet,mediavps_3612
That does not look like Stormfront to me. You do need to actually start a debug build and run it to get a current log, not one from Wednesday, February 6th 2013.

I mean, sorry to say this, but this is one of the most basic troubleshooting steps in FSO. It is about time you learn it.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
Code: [Select]
Weapon explosion 'A_Impact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'Vepar_Impact_ASW' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'sup' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'shieldhit01a_ASW' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'bomb_flare' does not have an LOD0 anim!
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 348 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'Vapula_Impact_ASW' does not have an LOD0 anim!
KERNELBASE.dll! ReleaseMutex + 104 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'ScythImpact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'pharnec_impact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'crete_impact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Torrent"
in ship: GTB Artemis D.H.'s secondary banks.
KERNELBASE.dll! WaitForSingleObject + 19 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 11344 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche"
in ship: GTB Artemis D.H.'s secondary banks.
KERNELBASE.dll! WaitForSingleObjectEx + 108 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 11344 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche II"
in ship: GTB Artemis D.H.'s secondary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 11344 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche II"
in ship: GTB Artemis D.H..
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_weapon_bank + 263 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 12140 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche II"
in ship: GTB Artemis D.H..
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_weapon_bank + 263 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 12140 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avenger"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes

ntdll.dll! RtlIUnable to find WEAPON_LIST_TYPE string "Disruptor"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes
nitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "D-Advanced"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Flail"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Leech Cannon"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Massive wall of text code tagged -Z
Less tags, more fun, dude. --Vader

[attachment deleted by a basterd]
« Last Edit: March 01, 2013, 08:14:52 am by Jeff Vader »

 

Offline Zacam

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Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
And none of those are a link to your debug log itself which would be even handier to have, but it looks to me like things have gone wrong.
« Last Edit: February 27, 2013, 11:29:18 am by Zacam »
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
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"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Luis Dias

  • 211
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
He *did* provide the log, Zacam!

 

Offline Zacam

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Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
Luis, seriously. It's already been pointed out that the current thread log is not the one that shows Stormfront active, and debug kernel spew doesn't count as a log, so if you're not going to actually be helpful in a constructive manner, then go post somewhere else.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
... Zacam ? You might want to pick a second look at wouter's last post... Most specifically, the attachment.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Luis Dias

  • 211
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
Well, I *think* I'm seeing things right, I could be going mad, however please take a GOOD look at his last "spew" comment and check a little attachment at the end. Yes, it's the correct log with the correct mod selected.

 

Offline Zacam

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Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
Considering that my read through of it was code tagging it, the edit window doesn't readily show attachments.

In any case, interesting problem.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
someone most fix it

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
WouterSmits, I suspect you are trying to run the Stormfront campaign with Blue Planet as the active mod.

You should select Stormfront as the active mod if you want to play the Stormfront campaign.

  

Offline Luis Dias

  • 211
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
WouterSmits, I suspect you are trying to run the Stormfront campaign with Blue Planet as the active mod.

You should select Stormfront as the active mod if you want to play the Stormfront campaign.

lol Goober read the rest of the page.

 
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
guys you need to read the code what I had typed
read this
Code: [Select]
Weapon explosion 'A_Impact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'Vepar_Impact_ASW' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'sup' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'shieldhit01a_ASW' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'bomb_flare' does not have an LOD0 anim!
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 348 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'Vapula_Impact_ASW' does not have an LOD0 anim!
KERNELBASE.dll! ReleaseMutex + 104 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'ScythImpact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'pharnec_impact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Weapon explosion 'crete_impact' does not have an LOD0 anim!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_explosions::Load + 296 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_expl_info_init + 141 bytes
fs2_open_3_6_14_DEBUG.exe! weapon_init + 44 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1640 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Torrent"
in ship: GTB Artemis D.H.'s secondary banks.
KERNELBASE.dll! WaitForSingleObject + 19 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 11344 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche"
in ship: GTB Artemis D.H.'s secondary banks.
KERNELBASE.dll! WaitForSingleObjectEx + 108 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 11344 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche II"
in ship: GTB Artemis D.H.'s secondary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 11344 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche II"
in ship: GTB Artemis D.H..
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_weapon_bank + 263 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 12140 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avalanche II"
in ship: GTB Artemis D.H..
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_weapon_bank + 263 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 12140 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 556 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Avenger"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes

ntdll.dll! RtlIUnable to find WEAPON_LIST_TYPE string "Disruptor"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes
nitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "D-Advanced"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Flail"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Unable to find WEAPON_LIST_TYPE string "Leech Cannon"
in ship: GTF Ulysses's primary banks.
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_DEBUG.exe! Warning + 430 bytes
fs2_open_3_6_14_DEBUG.exe! stuff_int_list + 559 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship_values + 10324 bytes
fs2_open_3_6_14_DEBUG.exe! parse_ship + 1013 bytes
fs2_open_3_6_14_DEBUG.exe! parse_shiptbl + 374 bytes
fs2_open_3_6_14_DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_14_DEBUG.exe! ship_init + 578 bytes
fs2_open_3_6_14_DEBUG.exe! game_init + 1645 bytes
fs2_open_3_6_14_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_14_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_14_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_DEBUG.exe! WinMainCRTStartup + 15 bytes
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Massive wall of text code tagged -Z
Less tags, more fun, dude. --Vader
« Last Edit: March 01, 2013, 08:16:34 am by Jeff Vader »

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: stormfront 335 errors with v 3.6.14 v 3.6.15 v 3.6.16
WouterSmits, I suspect you are trying to run the Stormfront campaign with Blue Planet as the active mod.

You should select Stormfront as the active mod if you want to play the Stormfront campaign.

lol Goober read the rest of the page.

WouterSmits's log clearly shows a blueplanet mod setup, as The E pointed out.  It doesn't specifically show that he's loading the Stormfront campaign, but then it doesn't show that he's not either.  Given the subject of the thread and the language barrier, it's a reasonable mode of inquiry.

If you find that reasoning to be in error, then please explain what you have so cleverly deduced that I seem to have missed.