Author Topic: Nightly (FreeBSD): 28 Feb 2013 - Revision 9544  (Read 682 times)

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Offline SirKnightly

  • George or Keira?
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Nightly (FreeBSD): 28 Feb 2013 - Revision 9544
Here is the nightly for FreeBSD on 28 Feb 2013 - Revision 9544

Group: Inferno
fso-FREEBSD-Inferno-20130228_r9544.tar.bz2
MD5Sum

Code: [Select]
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r9520 | karajorma | 2013-02-01 23:19:04 -0600 (Fri, 01 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp
   M /trunk/fs2_open/code/playerman/managepilot.cpp

FUBAR's fix for Mantis 2778 (Game_skill_level goes out of range and causes crashes) with some changes by me.
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r9522 | The_E | 2013-02-03 11:07:06 -0600 (Sun, 03 Feb 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/autopilot/autopilot.cpp

Fix a bug caused by an oversight during refactoring. It should be noted that this wouldn't have happened if this code was using normal scoping in for loops (for (int i = 0.....)) instead of having the loop counter be declared in the outer scope.

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r9523 | Goober5000 | 2013-02-04 22:33:09 -0600 (Mon, 04 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

don't crash when doing debug stuff
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r9524 | Goober5000 | 2013-02-08 02:27:25 -0600 (Fri, 08 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp
   M /trunk/fs2_open/code/starfield/starfield.cpp

don't throw errors for missing skybox models... we just won't display the skybox
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r9525 | Echelon9 | 2013-02-08 17:14:11 -0600 (Fri, 08 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/FS2_Open.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/cfilearchiver.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/cfileextractor.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/code.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/jpeg.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/lua.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/png.xcscheme
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/zlib.xcscheme

Revise Xcode4 project file to support recommended settings of the current Xcode 4.6 release
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r9526 | Echelon9 | 2013-02-08 17:28:51 -0600 (Fri, 08 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudparse.cpp

Resolve uninitialised value warnings in load_gauge_warhead_count()
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r9527 | niffiwan | 2013-02-08 20:06:23 -0600 (Fri, 08 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/sound/audiostr.cpp

Fix for mantis 2785: when unpausing sounds, use the previous volume, not the detault
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r9528 | Goober5000 | 2013-02-09 19:42:33 -0600 (Sat, 09 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/sound/audiostr.cpp

might as well remove this unnecessary temporary variable
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r9529 | The_E | 2013-02-10 04:14:08 -0600 (Sun, 10 Feb 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/shiphit.cpp

Patch for Mantis 2788: Difficulty-based damage scaling does not work

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r9530 | The_E | 2013-02-10 16:06:28 -0600 (Sun, 10 Feb 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/shiphit.cpp

Followup for 2788: Fix potential issue while looping through subobjects.

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r9533 | Echelon9 | 2013-02-16 00:18:55 -0600 (Sat, 16 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/shiphit.cpp
   M /trunk/fs2_open/code/weapon/weapons.cpp

Further spelling fixes, inspired by bugmenot's Mantis 2794
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r9534 | niffiwan | 2013-02-16 03:23:23 -0600 (Sat, 16 Feb 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/mission/missioncampaign.cpp

Fix for mantis 2786: from Yarn - make +Main Hall: always override +Flags:
i.e. so retail-compatible campaigns can use the second main hall in retail and a different main hall in FSO
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r9535 | The_E | 2013-02-16 14:56:33 -0600 (Sat, 16 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudwingmanstatus.cpp

From AMS: Fix for Mantis 2293: Destroyed/departed AI showing up as present in wingmen display.
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r9536 | The_E | 2013-02-17 08:33:14 -0600 (Sun, 17 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   M /trunk/fs2_open/code/globalincs/windebug.cpp
   M /trunk/fs2_open/code/windows_stub/stubs.cpp

Removing the -nowarn commandline argument. The encouragement of bad habits is a serious bug.
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r9537 | Goober5000 | 2013-02-17 22:04:12 -0600 (Sun, 17 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp

follow-up to revision 9127: that commit breaks FSPort (causing part of the nameplated Orions to be translucent), so let's just check that "nameplate" is the entire texture name
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r9538 | m_m | 2013-02-19 09:22:46 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Fixed scripting issue with wrong type conversions.
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r9539 | Zacam | 2013-02-19 22:46:52 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   M /trunk/fs2_open/code/globalincs/windebug.cpp
   M /trunk/fs2_open/code/windows_stub/stubs.cpp
   M /trunk/fs2_open/configure.ac

Follow up to r9536: re-instate -no_warn, but put it behind a compiler level #ifdef flag to enable the ability to use it. And if you don't know how to do that, you have no business using it.
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r9540 | Goober5000 | 2013-02-19 23:35:00 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/emp.cpp
   M /trunk/fs2_open/code/weapon/emp.h
   M /trunk/fs2_open/code/weapon/weapon.h
   M /trunk/fs2_open/code/weapon/weapons.cpp

fix Mantis #2796 (capships always have an EMP time of 7.5 seconds) by adding a weapon flag to allow the full value of emp_time to be used
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r9542 | Goober5000 | 2013-02-22 00:13:37 -0600 (Fri, 22 Feb 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

proper movement of ships attached to other ships
fixes Mantis #2787
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r9544 | karajorma | 2013-02-26 23:38:46 -0600 (Tue, 26 Feb 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/missionscreencommon.cpp

Fix Mantis 2797 (Ship Loadout shouldn't remember the previous settings if the mission has changed)
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