Author Topic: Question regarding turret-tagged-specific  (Read 1607 times)

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Offline wistler

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Question regarding turret-tagged-specific
Is there a way to slave particular turrets to different TAG missiles. Much the same way you can create a slew of TAG missiles that call in SSM's, can I do this using in-mission turrets?

If there's not an obvious option to do this which I've missed, does anyone have any ideas on how to make a workaround?

 
Re: Question regarding turret-tagged-specific
Well, there's a "turret-tagged-specific" SEXP that should mark specific turrets only to fire at tagged targets, but I don't know any way to mark them to fire at only a specific level of TAG.

Seems some experimentation or possibly scripting could solve it, or hopefully somebody more experienced will have a solution.

 
Re: Question regarding turret-tagged-specific
Is there a way to slave particular turrets to different TAG missiles. Much the same way you can create a slew of TAG missiles that call in SSM's, can I do this using in-mission turrets?

If there's not an obvious option to do this which I've missed, does anyone have any ideas on how to make a workaround?

One tedious way of doing it *might* be to use an 'and' SEXP that requires the target to be tagged AND the player to have just fired a TAG-C (or whatever) at the target. Lock the turret in question, and unlock it only in these instances where the 'and' conditions are met. Would that work?
Delenda Est delenda est.

(Yay gratuitous Latin.)