I though the exact same thing about the stealth craft in WIH A3 
:-/  That aesthetic is kinda what I'm going after, (rather than the HEY I'M A STEALTH FIGHTER SO I'M REALLY SHINY AND I GLOW TOO).  
All the sliding panels are neat. I think the problem with this design is in the fundamental reality vs interesting issue. Sure, a nearly angleless/greebleless design is probably more realistically going to be stealthy. However, it's pretty boring. Even with all the opening panels, it's just a boring looking mesh from the outside. I think it would benefit you to try and find a middle ground between it looking like it has the desired functionality and it having real character. Does that make sense?
Yeah.. I see your point.  Do you have any specific suggestions?  I appear to be hitting a mental brick wall here...  
I am, however, planning on working on these next, so hopefully they'll contain a bit more "character".  

