Author Topic: [RELEASE] Shadow Genesis: 2017 Edition  (Read 128305 times)

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Offline Woolie Wool

  • 211
  • Fire main batteries
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
OK, some initial thoughts after a few missions:

* The backgrounds look great, and a lot of the background bitmaps seem to be either all-new or at least unfamiliar to me.

* Mission difficulty seems highly variable--there doesn't seem to be a real difficulty curve but a wild pendulum swing between way too hard (the cruiser escort), way too easy (the one with the pirate corvette and cruiser--how did these losers manage to capture a jump node?), and about right (Game of Pretenses). Game of Pretenses is the best mission so far, and is quite exciting to play.

* The Funeral missile certainly earns its name all right--wow!

* Actually seeing enemies retreat instead of march senselessly to their doom is a nice touch but often it seems the attacks that they actually go through with to the end are the most futile ones of all--two Leviathans attacking what seems to be a seriously up-gunned Hecate is anything but a fair fight.

* The writing has serious problems in not only grammar and spelling (Istanbul and Obadiah come to mind first--not to mention Obadiah is a given name and not a surname--but I saw a couple others but can't remember them off the top of my head) but clarity, characterization, and (ab)use of idioms. You really should have hired a native speaker to look at and edit the writing to bring it up to snuff. The story seems fine but it's let down by the presentation.

* The cutscenes are long, numerous, and frankly boring. Looking at an Argo sloooooowly cruise over towards a Trashman liner is actually more dull than reading about it in the fiction viewer. If I read it I can actually know what the characters are doing aboard the ship, have some actual setting and atmosphere (rather than "slow moving Argo"), and have an opportunity to learn about the characters in a way that FRED dialogue over a cutscene can't really compare to (see below).

* Speaking of characterization, the story has given very little insight so far (so far being immediately after "Game of Pretenses") into Lt. Miles, his motivations, and his personality. If I've played as him for several missions but still don't know him at all that is kind of a problem.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline yuezhi

  • no u
  • 29
  • ¿¡you dare defy the commodore‽
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
:yes:
ϟIn Neo-Terra we Trustϟ
ϟGreat Tin Can Run (Download
☭Gods and Conquerors  - mission design, tech descriptions, sounds; currently 5% Book of Invasions(reserved)☭


░░░░░░███████ ]▄▄▄▄▄▄▄▄        ︻╦╤─   Bob is building an army.
    ▂▄▅█████████▅▄▃▂          ☻/         This tank & Bob are against Google+
Il███████████████████].       /▌          Copy and Paste this all over
  ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...     / \          Youtube if you are with us!

 

Offline General Battuta

  • Poe's Law In Action
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Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Congrats on the release!

 

Offline Doko

  • 26
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Except I've tried different things. The Aeolus doesn't seem to be very effective anyway, as one specific cruiser died every single time by the time I was finishing off the last bomber. So, yes, I've already done everything you've suggested except cheat or be a cheat and go for where they'll be jumping in, which isn't much fun.

Thanks for ignoring the entire first half of my post, by the way. :doubt:

Just stand there shooting bombs until they finish their run then kill them once the ai decides its a good idea to break off to start running circles around the target.

--
Only played like 5 missions so far not including cut scenes and I have to say the contrast on this release is ridiculous. For how awesome the backgrounds are, the attention to detail on the UI / briefings and minor details like the in-mission node map that don't make or break the campaign the really important things seem to have been put aside. The horribly translated dialogue and pacing is killing the enjoyment for me. I'll play a little more tomorrow and see how it evolves.


 
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
why is everyone focusing on the backgrounds so much??
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
why is everyone focusing on the backgrounds so much??
Wow, two people make mention of the backgrounds being pretty so far. Clearly everyone is doing nothing but focusing on the backgrounds! Hurpderp

Also, its probably because A) the SG team has been busy showing the backgrounds off for the past few years.
B) The backgrounds are very eyecatching.
Why else do you think?
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
I thought it'd been mentioned more, and it seemed like a really weird thing to single out for primary praise.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Gray113

  • 27
  • There comes a time when the odds are against you,
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Yipee downloading now  :)

 

Offline Kobrar44

  • On Suspended Sentence
  • 29
  • Let me tilerape it for you!
    • Steam
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
How much else can you hate/praise day after release? There surely is stuff, but non visible things like plot can be judged properly only after finishing the campaing, and from the visible stuff backgrounds are the most outstanding.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • I made the largest .POF in the universe.
    • Minecraft
    • Exile
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Backgrounds are just a small part of this mod, although I really wanted them to be pretty and memorable. As for main character, we didn't wanted him to be sophisticated and talkative, because we wanted to keep balance between character-driven and event-driven campaign. A center between original FS2 campaign, and for example, Blue Planet.

As for the language, this is indeed our failure. As we aren't native english speakers, but we throught we can handle this at our own. We're looking for someone to help us with checking, and than we will release a patch.
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
At first, nice work with the campaign (nice backgrounds ;) )

But I've encountered a big bug/error:
The GTCa Farael lacks its turrets from the eleventh upwards, because in the .tbl´s they're defined as secondary turrets, not as primary ones, as it should be.
I am sleeping very well in my qietschie Bettgestell :D
-------------------------------------------------------------

 

Offline crizza

  • 210
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Can't play, unable to create a decent pilot file, definetly space on my...hard disk...
Log:


[attachment deleted by a basterd]
Check out my blog:

http://geo.schulzbert.de/

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
You're loading Shadow Genesis twice, is that normal?

 

Offline crizza

  • 210
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
You're loading Shadow Genesis twice, is that normal?
Uh, how is this possible?
I just downloaded the complete package, pasted it, selected it in the launcher and here we go.
Check out my blog:

http://geo.schulzbert.de/

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
SG's mod.ini points toward itself. Not sure what happens when you do.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline crizza

  • 210
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
SG's mod.ini points toward itself. Not sure what happens when you do.
So...how can I change this, redownload the core part of the mod and replacing the mod.ini?
Check out my blog:

http://geo.schulzbert.de/

 
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Just changing the mod.ini should be fine: open it in any old text editor and remove "Shadow Genesis" from the primarylist and/or secondarylist. In addition, just for good measure, please do this (probably in the FSO launcher):

Code: (fs2_open.log) [Select]
Deprecated flag '-spec' found. Please remove from your cmdline.
Deprecated flag '-glow' found. Please remove from your cmdline.
Deprecated flag '-normal' found. Please remove from your cmdline.
Deprecated flag '-env' found. Please remove from your cmdline.

 

Offline Cobra

  • 212
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Re: The Shadow is coming... SHADOW GENESIS: RELEASE
That won't do anything. Unrecognized command parameters are ignored.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • I made the largest .POF in the universe.
    • Minecraft
    • Exile
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
Shadow Genesis was also in secondarylist due to our SVN structure. I removed that, but I'm not sure if I updated it in rar of the core. Posted a link to fixed mod.ini in the first post.
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline crizza

  • 210
Re: The Shadow is coming... SHADOW GENESIS: RELEASE
That doesn't change a thing...
Check out my blog:

http://geo.schulzbert.de/