EDIT2: If you are pointing out that the good of both IPs was there gameplay and the story just the glue for gameplay sequences, than a) point taken and b) that's so your opinion
I find your lack of faith in C&C's lore disturbing!
Where did I say that I never cared about the story/lore of C&C (Tiberium I mean by that, always; Red Alert is another story, Generals is just plain **** unworthy of reckongition for anything)? - I mearly interpreted your statement as "come on, stop worrying about it 'cause story isn't why we play this", a statement which I disagree with.
I liked and cared about the story of C&C Tiberium and despite some "jumps" from Wars to Twilight it really got a better treatment than what Blizzard has done moving on from SC & BW to SC2
withto their own IP...
EDIT: To further my point:
Exhibit a:
Everything Kane does from Tiberian Sun to Wars to Twilight (even covering all of Earth with f*cking poisious Tiberium for the Nod Ending of Sun) follows a certain logic if you go from the end of Twilight: Kane wants to get off Earth (to parts unknown) and the obviously the easiest way to do that is a Scyrn Tower which needs to be powered with huge quanteties of Tiberium, so he creates a cult worshiping Tiberium, so inhibiting the GDI's efforts to contain the Tiberium outbreak, he steals the Tacitus (a Scyrn libarty with all information about the Scyrn and Tiberium as it appears at the end of Kane's Wrath) from a crashed Scyrn ship, creates a giant Tiberium bomb that would create a sort of signal fire for the Scyrn, arragnes for the GDI to detonate it, and than captues one of the Scyrn Towers. Later he goes to the GDI to make a joint operation happen that will clear Earth of the Tiberium and power the Tower, so Kane can get the hell of Earth.
There is a consitency and logic to it. EVEN AT THE POINT WHERE PEOPLE USUALLY SAY EA SCREWD UP THE FRANCISE! SO DON'T TELL ME EA F*CKED UP C&C TIBERIUM!
Exhibit b:
Raynor in SC joins up with the Sons of Korhal because the Confederacy is more interested with turning the Zerg into weapon that saving their people. Seeing Mensk doing the same Raynor leaves. He later joins up with Tassadar and Fenix to destroy the Overmind and thus save humanity because the protoss can just do that thanks to Zeratul. In Brood War he saves Mensk from UED because Mensk is the best shot to ralley humanity against another oppressive regime that would turn the Zerg into a bioweapon. He even colloborates with Kerrigan because that way the UED will not have the Zerg was their weapon.
In SC2:WoL Raynor begins as scarred but determined to fight Mensk and finally settle the old score with him. But suddenly along comes the Queen of Blades at the head of invasion force and Raynor, well knowning who that is, what she has done, looses his sh*t. And then comes Zeratul telling him in a round-about fashion "do kill Kerrigan" with nothing but "yeah, we will all die because I read it on a tablet in an ancient temple unless you spare Kerrigan". And then comes the whole "I give you the chance to make Kerrigan human again"-thing and Raynor obviously forgets who the Queen of Blades is/what she has done/etc etc pp and just thinks about humping Kerrigan again.
HotS puts a bit of logic back into him by following the lovestory pattern established at the end of WoL but again cares nothing for connecting back to SC or BW but in shout-out "you killed my friend" without any strings attached.