Hello everyone, I'm sorry I bring this question to your attention again. As the subject name says my problem is that the game gives me 49 errors on startup and the crashes after the first cutscene (during loading)
I found this topic
http://www.hard-light.net/forums/index.php?topic=83994.0which indeed sounded like exactly my problem
therefore I have time and again tried my best to comply with the instalation procedure in this post
http://www.hard-light.net/forums/index.php?PHPSESSID=399959b8c5195d86670071bde7d09bc6&topic=70736.0but since it lacked a direction about where to put this folder I placed first one in the root directory C:\Games\FreeSpace 2
and then inside BP - both without any results
while I know it might not be your area if the VP files are installed incorrectly. I have downloaded every zip file on that thread, unpacked them all in Freespace 2\mediavps_3612
I have also copied the VP files from BP into this folder hoping that it would sort it (along with a complete copy of this folder in the blueplanet directory
I am sure I am doing something horribly wrong but I have exhausted my inovativeness and must ask for help.
what am I doing wrong?
addition - after doing a restart the campaign actually worked (despite the remaining 49 errors on startup)
I started playing and gosh did I enjoy it - this is an awesome creation!
anyways, didn't take long until I hit a problem again
in the mission when you encounter the sanctuary I was unsable to see her - which proved to be a texture bug/lack
I read these two posts about the issue
http://www.hard-light.net/forums/index.php?topic=80192.0http://www.hard-light.net/forums/index.php?topic=62490.0and as requested from one of them here's the debugg exempt
Weapon explosion 'MS_Impact' does not have an LOD0 anim!
kernel32.dll! WaitForSingleObject + 10 bytes
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
While the first part of my post is probably redundant if you can tell me what I did wrong I'd be extremely grateful, this is the first mod I've played since I played retail FS2 a decade ago, and in further... mod playtroughs that experience may prove valuable
Thanks beforehand, and sorry for the inprecise questions