Author Topic: help running bp? error log  (Read 2942 times)

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Offline sgtbeil

  • 26
help running bp? error log
Title says it all. Any help would be great

sounds.tbl(line 629):
Error: Missing required token: [#Flyby Sounds End]. Found [$UEF:0T_flyby1.wav,0, 0.75, 1, 200, 400]  instead.

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_18.exe! <no symbol>
fs2_open_3_6_18.exe! <no symbol>

 

Offline General Battuta

  • Poe's Law In Action
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Re: help running bp? error log
Very easy to fix - something's missing from your install.

Please run a debug build, then post your fs2_open.log file, which will allow us to fix the problem.

 

Offline sgtbeil

  • 26
Re: help running bp? error log
Here you go sir battula. Ran in debug as requested

Too many icons in icons.tbl; only the first 105 will be used
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_18_DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_18_DEBUG.exe! Warning + 416 bytes
fs2_open_3_6_18_DEBUG.exe! brief_parse_icon_tbl + 738 bytes
fs2_open_3_6_18_DEBUG.exe! game_init + 1531 bytes
fs2_open_3_6_18_DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_18_DEBUG.exe! WinMain + 330 bytes
fs2_open_3_6_18_DEBUG.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_18_DEBUG.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline General Battuta

  • Poe's Law In Action
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Re: help running bp? error log
That's a good start, but we need the file called fs2_open.log, located in FreeSpace2/data. It has a bunch of information on your install configuration that'll let us spot the trouble.

 
Re: help running bp? error log
Well I know the trouble already, you're running 3.6.18 witch doesn't work with BP use this instead http://www.hard-light.net/forums/index.php?topic=83318.0 .
May the Force be with you

 

Offline The E

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Re: help running bp? error log
Well I know the trouble already, you're running 3.6.18 witch doesn't work with BP use this instead http://www.hard-light.net/forums/index.php?topic=83318.0 .

That would be a part of it, but it's not the whole story. There are other issues here as well, and only the log will tell us which ones.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline sgtbeil

  • 26
Re: help running bp? error log
Here's the error log

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.6.18.9546
Passed cmdline options:
  -3dshockwave
  -ballistic_gauge
  -orbradar
  -rearm_timer
  -3dwarp
  -ship_choice_3d
  -weapon_choice_3d
  -warp_flash
  -mod FreeSpace2\blueplanet2,blueplanet,mediavps_3612
Building file index...
Found root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\adv-bp2.vp' with a checksum of 0x4d6319c8
Found root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-audio1.vp' with a checksum of 0x4f978a6b
Found root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-core.vp' with a checksum of 0x64e738b9
Found root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-visuals1.vp' with a checksum of 0xbaa4dbd6
Found root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-visuals2.vp' with a checksum of 0x9689af32
Found root pack 'C:\GOG.com\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\GOG.com\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\GOG.com\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\GOG.com\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\GOG.com\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\GOG.com\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\GOG.com\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\GOG.com\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\GOG.com\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\' ... 0 files
Searching root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\adv-bp2.vp' ... 33 files
Searching root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-audio1.vp' ... 243 files
Searching root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-core.vp' ... 92 files
Searching root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-visuals1.vp' ... 682 files
Searching root pack 'C:\GOG.com\Freespace 2\FreeSpace2\blueplanet2\bp2-visuals2.vp' ... 2480 files
Searching root 'C:\GOG.com\Freespace 2\blueplanet\' ... 0 files
Searching root 'C:\GOG.com\Freespace 2\mediavps_3612\' ... 0 files
Searching root 'C:\GOG.com\Freespace 2\' ... 5 files
Searching root pack 'C:\GOG.com\Freespace 2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\GOG.com\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\GOG.com\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\GOG.com\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\GOG.com\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\GOG.com\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\GOG.com\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\GOG.com\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\GOG.com\Freespace 2\warble_fs2.vp' ... 52 files
Found 18 roots and 10530 files.
Setting language to English
Initializing OpenAL...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

  Found extension "ALC_EXT_EFX".

  Sample rate: 44100 (44100)
  EFX version: 1.0
  Max auxiliary sends: 1
  Playback device: Generic Software on Speaker/HP (Realtek High Definition Audio)
  Capture device: Microphone (Realtek High Defini
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 640x480 with 16-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, stencil: 1, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  OpenGL Vendor    : ATI Technologies Inc.
  OpenGL Renderer  : ATI Mobility Radeon HD 4250
  OpenGL Version   : 3.2.9704 Compatibility Profile Context

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_ARB_shader_texture_lod".
  Using extension "GL_ARB_texture_float".
  Using extension "GL_ARB_draw_elements_base_vertex".
  Found special extension function "wglSwapIntervalEXT".

Compiling new shader:
   Loading built-in default shader for: soft-v.sdr
   Loading built-in default shader for: soft-f.sdr
Shader features:
   Depth-blended Particles
Compiling new shader:
   Loading built-in default shader for: soft-v.sdr
   Loading built-in default shader for: soft-f.sdr
Shader features:
   Distorted Particles

  Max texture units: 8 (16)
  Max elements vertices: 2147483647
  Max elements indices: 16777215
  Max texture size: 8192x8192
  Max render buffer size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: NO
  Using trilinear texture filter.
  OpenGL Shader Version: 1.50
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'bp2-turretHotkey-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-trigger-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-tcard-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-stupid-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-equip-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-debrisgrav-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-csc-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-betty-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
WARNING: "Too many icons in icons.tbl; only the first 105 will be used" at missionbriefcommon.cpp:354
Int3(): From c:\code\fs2_open_3_6_18\code\globalincs\windebug.cpp at line 1378
« Last Edit: April 24, 2013, 02:20:36 am by Jeff Vader »

 

Offline General Battuta

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Re: help running bp? error log
Okay, assuming you're now using one of the builds you were  linked to above, the problem here is caused by your install structure. You have two problems: blueplanet2 is in the wrong place, and you don't have blueplanet or the mediavps at all. The reason the install instructions insist that you need to have the MediaVPs and Blue Planet 1 installed is that Blue Planet 2 doesn't work without them.

Here are the step by step fixes:

Move the blueplanet2 folder from FreeSpace 2\FreeSpace 2 to plain old C:\GOG.com\FreeSpace2.

Download and install blueplanet1 (or use the Blue Planet Complete Installer available right here in the pinned thread at the top of this forum). edit - it's right here http://blueplanet.fsmods.net/BluePlanetComplete.exe

Download and install the 3.6.12 MediaVPs. Make sure they're located in C:\GOG.com\FreeSpace2\mediavps_3612

When all this is done, move your entire FreeSpace2 folder to C:\Games\FreeSpace2 to prevent possible string errors due to long filepaths.

 

Offline The E

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Re: help running bp? error log
In addition, you should make sure that you have a resolution of 1024x768 or greater at 32 bits of colour depth set in the Launcher. Given the age and general crappiness of your GPU, you should also delete all "advanced" vp files (bp-adv.vp and bp2-adv.vp).
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline sgtbeil

  • 26
Re: help running bp? error log
Thansk for the advice guys, its gotten to where I can actually run the game. But when the mission finishes loading (still on the loading screen before briefings etc) it crashes and says "freespace 2 open - antipodes has stopped working"

 

Offline General Battuta

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Re: help running bp? error log
Your video card is choking on BP's deferred lighting code. Easy fix, though. Go to the nightly builds forum, get the latest nightly for your system; then get the low-end compatibility package from this thread. http://www.hard-light.net/forums/index.php?topic=83606.0

 

Offline sgtbeil

  • 26
Re: help running bp? error log
Just did both of those and now as soon as I get to the loading screen, the program stops responding

 

Offline General Battuta

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Re: help running bp? error log
Generate and post a debug log.

 

Offline sgtbeil

  • 26
Re: help running bp? error log
scratch that. i played around with a bunch of settings and itll work now. new question: on the dreamscape, is it normal to have a big grey square at the "bottom"

  

Offline General Battuta

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Re: help running bp? error log
It shouldn't be grey. Remove the 'adv' VPs from your blueplanet and blueplanet2 folders.

 

Offline sgtbeil

  • 26
Re: help running bp? error log
they werent in there to begin with

 

Offline sgtbeil

  • 26
Re: help running bp? error log
It also appears that there aren't any textures on ships, just the poly models (I think that's what they're called

 

Offline General Battuta

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Re: help running bp? error log
Generate and post a debug log.

 

Offline sgtbeil

  • 26
Re: help running bp? error log
Here's an error log for you

[attachment deleted by ninja]