Author Topic: Some problems/bugs with Act III  (Read 2193 times)

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Some problems/bugs with Act III
While playing, I noticed some technical problems with this new act. Here it goes:

1) For some reason, the tech-room doesn't display BP tech other than Gef warships. For BP:WiH 1 there is no problem os this sort.

2) Her Finest Hour.
i) Sometimes the command to designate targets for friendly artillery doesn't work. You may switch between auto and slaved modes, but can't designate a target (i.e., pressing 2 does nothing at all).

ii) No matter how many Third Fleet ships are destroyed, you always get the "massive losses for Third Fleet" ending (once, I did loose two or three interceptors, and still got this message at debriefing).

3) Universal Truth
i) For some reason, I cannot access the information nodes. The only command I can give is to exit that part and move onwards.

Aside from that, I'd like to congratulate the team for such an awesome mod. My favourite so far.

 

Offline BritishShivans

  • Jolly good supernova
  • 29
Re: Some problems/bugs with Act III
Most of UT's problems can be solved by playing it from the tech room. Unfortunately, the artillery designation ****up is related to the SEXPs messing up and doing something which they shouldn't be doing, IIRC.

The gef ships being to only ships in the techroom sounds strange. I something similar, except that no new ships asides from the Carthage and the Aristeia were in it. Now I have everything. Haven't encountered it since.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Some problems/bugs with Act III
The artillery designation problem is almost certainly some kind of code bug.

 
Re: Some problems/bugs with Act III
The Gef ships thing is because all the WiH1 tech entries are unlocked by the Artemis Station cutscene, so they don't show up for Tenebra.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 
Re: Some problems/bugs with Act III
The Gef ships thing is because all the WiH1 tech entries are unlocked by the Artemis Station cutscene, so they don't show up for Tenebra.

That's one problem explained...
Still, I can't unlock, for example, the Ainsarii or Sidhe tech, for example, even after finishing the campaign.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Some problems/bugs with Act III
Ctrl + Shift + S is your friend.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Arpit

  • 27
Re: Some problems/bugs with Act III
Ctrl + Shift + S is your friend.

Oh my ....

You are brilliant!!  :D

Made me see every tech data including the virtual grid.  :lol:

 

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Some problems/bugs with Act III
Note also the Ship Lab, accessed by pressing F3 from the mainhall. It's an insanely useful tool for modders.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Arpit

  • 27
Re: Some problems/bugs with Act III
Note also the Ship Lab, accessed by pressing F3 from the mainhall. It's an insanely useful tool for modders.

Yeah I know but the list of ships overflows the screen as I play on 1336*768 resolution. As a result I was unable to see most of the ship classes.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Some problems/bugs with Act III
True, that's problematic. When I need to see more ships, I tend to make a temporary mod with a ship tbm that only lists the ships I need, or I create a temp "Terran2" race in which to put them. It's not convenient and it breaks stuff in gameplay, so it's just for temporarily looking stuff in the F3 lab. Not much we can do about it until someone comes and rewrites this part of the lab.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie