Question: Weapon range is calculated Velocity times Lifetime. How does this feature affect things on that end?
Err, I'm not sure, will have to check.
Ok, I checked!
So, it depends. If you just mean the distance the weapon will actually travel, then yes, using the feature will shorten that. However, the +Weapon Range table entry only affects the distance at which the AI will consider firing, and it is not affected; if not specified, then the real range (taking acceleration into consideration) will be used (after a revision to my patch, anyway).
I'll (finally) be putting those three features in sometime soon. I was worried that the acceleration would screw up AI dumbfire aiming and that it'd be difficult to compensate for, but it seems that the AI doesn't know how to properly aim dumbfires anyway so it won't hurt after all.
