Author Topic: May 2013 Screencap Contest  (Read 12143 times)

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Offline Fury

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Re: May 2013 Screencap Contest
It has too much bloom though...

 

Offline deathfun

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Re: May 2013 Screencap Contest
It has too much bloom though...

NOTHING CAN HAVE TOO MUCH BLOOM
"No"

 
Re: May 2013 Screencap Contest
Also those specular effects on the Deimos look like complete crap. I love the concept and the execution is mostly great, but the Deimos looks like it's made out of cheap plastic because of them.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline mjn.mixael

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Re: May 2013 Screencap Contest
It's OK. Maybe you guys can have an awesome idea next time. :) No need to be jealous.
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Offline Arpit

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Re: May 2013 Screencap Contest
It has too much bloom though...

Ans:
NOTHING CAN HAVE TOO MUCH BLOOM
I was playing the mission in Blue Planet mod along with its post-processing tables where desaturation is handled correctly. So, no, there is no bloom issue.

Also those specular effects on the Deimos look like complete crap. I love the concept and the execution is mostly great, but the Deimos looks like it's made out of cheap plastic because of them.
As I said I was playing with Blue Planet builds with deferred lighting (where 256 lights are handled instead of 8 AFAIK). Thus the quality of reflections and lightning effects is good. And THERE IS at least some metallic look on the Deimos (I can't see any cheap plastic look in it  :nono: )

I also saw on wiki (the real one; not the freespace one) today under Freespace 2 SCP that someone named LordKazan had already attempted this. However his screenshot(I have attached it below) did not include the latest SCP features. So even if I do not win the contest, my screenshot could be uploaded there to show the recent landmark of SCP features.

And thanks, mjn. , Scourge of Ages, BTA and Lorric .  :) Assures me that the hard work placing those ships with respective to view point paid off.


[attachment deleted by ninja]

 

Offline MatthTheGeek

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Re: May 2013 Screencap Contest
I was playing the mission in Blue Planet mod along with its post-processing tables where desaturation is handled correctly. So, no, there is no bloom issue.
Bloom is not set table-side, but by command line.
People are stupid, therefore anything popular is at best suspicious.

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Offline Arpit

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Re: May 2013 Screencap Contest
I was playing the mission in Blue Planet mod along with its post-processing tables where desaturation is handled correctly. So, no, there is no bloom issue.
Bloom is not set table-side, but by command line.

No, I actually meant that there is high bloom intensity but also some good post effects which IMO does not ruin the image. Also I have seen youtube walkthroughs of people keeping high bloom intensity (for example, QuantumDelta) where the game graphics look awesome

 

Offline mjn.mixael

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Re: May 2013 Screencap Contest
Bloom, spec, and all those lighting settings are personal preference. Pick what you like and ignore the haters.
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Offline Arpit

  • 27
Re: May 2013 Screencap Contest
Bloom, spec, and all those lighting settings are personal preference. Pick what you like and ignore the haters.
THATS WHAT I DID. ;) HOW DO YOU THINK I COULD HAVE POSTED THAT SCREENSHOT. :P

 
 
Re: May 2013 Screencap Contest
You can do what you like, but the thing about specular lighting is that it really shows up the fact that the model is just a flat, textureless shell of polygons. It's particularly bad on models like the Deimos because they're old and don't have much in the way of surface detail. I think your screenshot is very good, it could just be better in that one respect.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Arpit

  • 27
Re: May 2013 Screencap Contest
You can do what you like, but the thing about specular lighting is that it really shows up the fact that the model is just a flat, textureless shell of polygons. It's particularly bad on models like the Deimos because they're old and don't have much in the way of surface detail. I think your screenshot is very good, it could just be better in that one respect.
Oh, now I understand. Nothing I can do then until the Deimos gets HTL'ed.  :sigh:

 

Offline General Battuta

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Re: May 2013 Screencap Contest
It has been HTL'd! Hades is poking at a revamp, I guess (finishing models is overrated)

 

Offline Arpit

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Re: May 2013 Screencap Contest
Oh Damn! You are increasing my craving for the next version release of MediaVP's ........

 

Offline General Battuta

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Re: May 2013 Screencap Contest
No, uh, I mean, the model in the current MediaVPs, the one you took the screenshot of, is an HTL. It's just an older one.

  

Offline Arpit

  • 27
Re: May 2013 Screencap Contest
I know it's kind of old HTL'd (same as Moloch, Orion,etc)

 

Offline Mars

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Re: May 2013 Screencap Contest
I seem to remember it being one of the first - after the Herc.