Author Topic: Hands up everyone who uses Lithunwrap  (Read 2008 times)

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Offline aldo_14

  • Gunnery Control
  • 213
Hands up everyone who uses Lithunwrap
How do you make a good texture?

All I've come up with is a dodgy (Ms Paint) pixellated piece of **** - especially as the side maps get squashed  

Could someone post up images of any nice texture maps they've done using this proggy(or UVWrapper), or at least give me some tips?

   

Not veyr good, is it?    

[This message has been edited by aldo_14 (edited 06-29-2001).]

 
Hands up everyone who uses Lithunwrap
My tip is to use PSP7 for the 2d art side of things and Truespace 4 for the texturing


 http://freespace.volitionwatch.com/babylon/guide.shtml

This is a good tutorial

Dont beat yourself up its good for a first attempt  



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The Babylon Project 2D Art / Texturing / Model Setup / Experimentation and Implementation

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Offline aldo_14

  • Gunnery Control
  • 213
Hands up everyone who uses Lithunwrap
Can't afford PSP at the mo (surviving on student loan   )... I have a copy of Serif Photoshop 5 off of a cover disk (although I miss my old copy of Corel PhotoPaint 5 - that was good   ).

The thing is, when I look at the   models, there is all this fantastic shading at the pixel level - that just scares me.The one good thing is that I have a special tiled map to ovelay it with that adds some depth / shading effect.


 

Starwing

  • Guest
Hands up everyone who uses Lithunwrap
You don't need to afford PSP. The demo has a 60 day trial period, and when it expires a little registry edit gives you another 60 days.

  

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
Hands up everyone who uses Lithunwrap
Shhhhhhhhhh!!!!!!!!!!! Can't say that here...

hehe, I know...  Use Email...!!!!!!!!!!!!!!!11111111111
     
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