Author Topic: Troubles with my BP build.  (Read 1109 times)

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Troubles with my BP build.
Initially I tried the 3.6.18 BP build and I had a flag error so I tried the 3.6.19 build and this is what the debugger spit out.

For 'exp04', 3 of 4 LODs are missing!
ntdll.dll! NtWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! Warning + 481 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! weapon_explosions::Load + 661 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! parse_weapon + 9627 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! parse_weaponstbl + 250 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! parse_modular_table + 267 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! weapon_init + 101 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! game_init + 1628 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! game_main + 519 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! WinMain + 328 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! __tmainCRTStartup + 283 bytes
fs2_open_3_6_19_SSE2_BP-DEBUG.exe! WinMainCRTStartup + 13 bytes
kernel32.dll! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlCreateUserProcess + 140 bytes
ntdll.dll! RtlCreateProcessParameters + 78 bytes

I have no idea what any of this means and I am very new to this.

Thank you


 
Re: Troubles with my BP build.
This is what my 3.6.18 debug looks like.

LUA ERROR: [string "csc_KeyPressed.lua"]:2: attempt to index global 'ui_keyToggleFunctions' (a nil value)

------------------------------------------------------------------
ADE Debug:
------------------------------------------------------------------
Name:      (null)
Name of:   
Function type:   main
Defined on:   0
Upvalues:   0

Source:      csc_KeyPressed.lua
Short source:   [string "csc_KeyPressed.lua"]
Current line:   1
- Function line:   0
------------------------------------------------------------------


------------------------------------------------------------------

stack traceback:
   [C]: ?
   [string "csc_KeyPressed.lua"]:2: in main chunk
------------------------------------------------------------------

------------------------------------------------------------------

 

Offline General Battuta

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Re: Troubles with my BP build.
Remember that you can only use BP builds to play BP, not standard SCP releases.

Can you please post the fs2_open.log file from FreeSpace2/data? This'll help us figure out what's wrong with your install setup.

 
Re: Troubles with my BP build.
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.6.17.9481
Passed cmdline options:
  -nomotiondebris
  -3dshockwave
  -orbradar
  -rearm_timer
  -3dwarp
  -warp_flash
  -snd_preload
  -mod blueplanet2,blueplanet,mediavps_3612
Building file index...
Found root pack 'D:\Freespace\Freespace 2\blueplanet2\adv-bp2.vp' with a checksum of 0x4d6319c8
Found root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-audio1.vp' with a checksum of 0x4f978a6b
Found root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-core.vp' with a checksum of 0x64e738b9
Found root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-visuals1.vp' with a checksum of 0xbaa4dbd6
Found root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-visuals2.vp' with a checksum of 0x9689af32
Found root pack 'D:\Freespace\Freespace 2\blueplanet\adv-bp.vp' with a checksum of 0x6e9d550d
Found root pack 'D:\Freespace\Freespace 2\blueplanet\bp-audio1.vp' with a checksum of 0x53c3080c
Found root pack 'D:\Freespace\Freespace 2\blueplanet\bp-audio2.vp' with a checksum of 0xc9c97c6b
Found root pack 'D:\Freespace\Freespace 2\blueplanet\bp-core.vp' with a checksum of 0x16ea6fad
Found root pack 'D:\Freespace\Freespace 2\blueplanet\bp-visuals1.vp' with a checksum of 0x8c01538d
Found root pack 'D:\Freespace\Freespace 2\blueplanet\bp-visuals2.vp' with a checksum of 0x6a0a46ec
Found root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
Found root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469
Found root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Root.3612.vp' with a checksum of 0x7c9d7e74
Found root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
Found root pack 'D:\Freespace\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'D:\Freespace\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'D:\Freespace\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'D:\Freespace\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'D:\Freespace\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'D:\Freespace\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'D:\Freespace\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'D:\Freespace\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'D:\Freespace\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'D:\Freespace\Freespace 2\blueplanet2\' ... 2 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet2\adv-bp2.vp' ... 33 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-audio1.vp' ... 243 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-core.vp' ... 92 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-visuals1.vp' ... 682 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet2\bp2-visuals2.vp' ... 2480 files
Searching root 'D:\Freespace\Freespace 2\blueplanet\' ... 0 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet\adv-bp.vp' ... 358 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet\bp-audio1.vp' ... 41 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet\bp-audio2.vp' ... 683 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet\bp-core.vp' ... 47 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet\bp-visuals1.vp' ... 400 files
Searching root pack 'D:\Freespace\Freespace 2\blueplanet\bp-visuals2.vp' ... 1561 files
Searching root 'D:\Freespace\Freespace 2\mediavps_3612\' ... 0 files
Searching root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Assets.3612.vp' ... 315 files
Searching root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Assets.vp' ... 1527 files
Searching root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Music.vp' ... 32 files
Searching root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Root.3612.vp' ... 13 files
Searching root pack 'D:\Freespace\Freespace 2\mediavps_3612\MV_Root.vp' ... 94 files
Searching root 'D:\Freespace\Freespace 2\' ... 5 files
Searching root pack 'D:\Freespace\Freespace 2\Root_fs2.vp' ... 157 files
Searching root pack 'D:\Freespace\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'D:\Freespace\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'D:\Freespace\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'D:\Freespace\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'D:\Freespace\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'D:\Freespace\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'D:\Freespace\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'D:\Freespace\Freespace 2\warble_fs2.vp' ... 52 files
Found 29 roots and 15603 files.
Setting language to English
TBM  =>  Starting parse of 'mv_core-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

  Found extension "ALC_EXT_EFX".

  Sample rate: 44100 (44100)
  EFX version: 1.0
  Max auxiliary sends: 1
  Playback device: Generic Software on Speakers (Conexant High Definition SmartAudio 221)
  Capture device: Microphone (Conexant High Defin
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1360x768 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : GeForce 9800M GTS/PCIe/SSE2
  OpenGL Version   : 3.3.0

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_ARB_shader_texture_lod".
  Using extension "GL_ARB_texture_float".
  Using extension "GL_ARB_draw_elements_base_vertex".
  Using extension "GL_EXT_framebuffer_blit".
  Using extension "GL_EXT_geometry_shader4".
  Using extension "GL_EXT_texture_array".
  Found special extension function "wglSwapIntervalEXT".

Compiling new shader:
   Loading built-in default shader for: soft-v.sdr
   Loading built-in default shader for: soft-f.sdr
Shader features:
   Depth-blended Particles
Compiling new shader:
   Loading built-in default shader for: soft-v.sdr
   Loading built-in default shader for: soft-f.sdr
Shader features:
   Distorted Particles
Compiling deferred light shader...
   Loading built-in default shader for: deferred-v.sdr
   Loading built-in default shader for: deferred-f.sdr

  Max texture units: 4 (32)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 8192x8192
  Max render buffer size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: NO
  Using trilinear texture filter.
  OpenGL Shader Version: 3.30 NVIDIA via Cg compiler
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'bp2-turretHotkey-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-trigger-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-tcard-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-stupid-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-equip-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-debrisgrav-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-csc-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-betty-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'bp-sdf.tbm' ...
Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'bp-mus.tbm' ...
TBM  =>  Starting parse of 'bp2-mus.tbm' ...
TABLES => Starting parse of 'colors.tbl'...
TBM  =>  Starting parse of 'bp-mfl.tbm' ...
TBM  =>  Starting parse of 'bp2-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'bp2-amr.tbm' ...
TBM  =>  Starting parse of 'bp-aip.tbm' ...
TBM  =>  Starting parse of 'bp2-aip.tbm' ...
Warning: "$perform less checks for death screams" flag is deprecated in favor of "$perform fewer checks for death screams"
Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
TBM  =>  Starting parse of 'bp-wxp.tbm' ...
TBM  =>  Starting parse of 'bp2-wxp.tbm' ...
BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
BMPMAN: Found EFF (exp50.eff) with 92 frames at 30 fps.
TBM  =>  Starting parse of 'mv_core-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
WARNING: "For 'exp04', 3 of 4 LODs are missing!" at weapons.cpp:207
Int3(): From d:\fso\scp bp branch\code\globalincs\windebug.cpp at line 1174
« Last Edit: May 21, 2013, 09:33:51 am by Jeff Vader »

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Troubles with my BP build.
Download the compatibility package located in this (the Blue Planet) subforum, then make sure you're running on a release, not a debug, build. Still have any problems?