Personal log, Master Sergeant Anders "Rapier" Bullman
So that was the HAYMAKER sub-op. We came across a bunch of Hussars and stomped them into the ground. I love fighting in the cold, makes heat buildup much less of a bother, meaning I can fire full salvos of PPCs almost as fast as I can pull the trigger. I've got 3 kills today, the only other one went to Duck. Oh, and Easy got knocked out. Again. Didn't woke up till we were all done. I hope he's not gonna make a habit out of it, of we're in trouble. For a bunch of lights, the Hussars managed to inflict plenty of damage, taking out Easy's heat sink, damaging Werewolf's Grasshopper and scrapping some armor off my Awesome. Not that it helped them, but the mechs somehow managed to crawl away when we were regrouping and not paying attention to them. Well, bummer, not that they had any good stuff to salvage. I guess they mostly done it to spite us, because it's not like those mechs will be good for anything but scrap. Overall, this was a good mission, but could've went better. Easy got a star on his Combat Wound Ribbon, while I got a DMA. And of course, a new campaign ribbon for all of us. I hope that BRAWL sub-op goes this well, too. The other lances are green as grass, but if they do make it, that's gonna be one profitable campaign.
At the ship, everybody is excited about how the campaign's going. DCMS is making progress, so are we. There are some rumors about an unidentified WarShip being spotted nearby. I have no idea where they come from, but I'm sure it's just rumors. There are no WarShips in the IS, and certainly not in FRR. It's probably a JumpShip that FRR is trying to use to reinforce the planet. DCMS better intercept it, and any DropShips it happens to be carrying, or we're in trouble.