Author Topic: Gearbox Announces Homeworld, Homeworld 2 HD Remakes  (Read 10097 times)

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Offline StarSlayer

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
HW2 frigates were fragile true but if you maxed out strictly on torp frigates and a pair of shield frigates and had them focus fire they could tear pretty much anything up in short order.

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Offline Mika

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Recent Gearbox games are Duke Nukem Forever (modding tools promised) and Aliens: Colonial Marines (modding tools promised). Additionally, that other shooting game II whose name I forgot, but they never said it would contain the mod tools.

Guess what happened?

So, really, don't count on the mods. I really mean it, Gearbox has taken steps to actively prevent it from happening on both cases of DNF and A:CM. Look for duke4.net to see the butthurt.

I just wanted to mention this, you may still like their take on HW.
Relaxed movement is always more effective than forced movement.

 

Offline The E

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
One issue: Neither of those games were ever advertised as having mod support. Neither had modding communities.

Saying that modding was never a priority for them is totally fair. But do you really think that after all that happened with Aliens: Colonial Marines, they would actively and knowingly lie to their customers again?
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Let there be stars and let there be you
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Offline General Battuta

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Well...yeah.

 

Offline NGTM-1R

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Perhaps. But not from the very beginning. Gearbox can't really hold the franchise hostage in their current state, if they bomb it will be assumed to be their fault and somebody else will be happy to step in.
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Offline Luis Dias

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Ahh DNF... what a marvelous game. I feel a lot relieved to know this dev studio is remaking one of the finest games ever made on the pc.

 

Offline BritishShivans

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Except if Gearbox fails to remake the game well enough/****s it up, it's likely that their failure will take them down. And while I'd rather not that Homeworld just... well, disappears again or something, I feel that the schadenfreude from such a situation would be adequate compensation.

 :drevil:

 
Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
But do you really think that after all that happened with Aliens: Colonial Marines, they would actively and knowingly lie to their customers again?

it is absolutely imperative that we as consumers be even-handed and prepared to give a second chance to companies that deceive and exploit us
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Offline BritishShivans

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
also what phantom said too  :yes:

 

Offline Mika

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
One issue: Neither of those games were ever advertised as having mod support. Neither had modding communities.

Saying that modding was never a priority for them is totally fair. But do you really think that after all that happened with Aliens: Colonial Marines, they would actively and knowingly lie to their customers again?

Actually, you are wrong. At least DNF was promised to have mod support, but it's probably bit more convoluted, as the promise seems to originate from 3DRealms and not from Gearbox. You are also mistaken in the belief that DNF wouldn't have modding community. The reason it does not exist is solely Gearbox, they have done everything to make the game unmoddable - even more so with updates. This has more to do with Gearbox selling downloadable content later on, and I really don't see why they wouldn't keep on going that way. Please note that the site is actually a modding community for Duke Nukem 3D, and these guys would be happy to work with anything more modern than Build engine. A lot of people were furious about DNF not having the tools, they really wanted to fix the darn game themselves, but no such luck. The same thing with A:CM.

Also, a lot of people thought they give Gearbox a second chance with A:CM after DNF was released. So in my opinion, Gearbox has already been given the second chance where they knowing lied to their customers.

I don't know what to make of this, though. Since Gearbox is already in legal trouble over A:CM, for me them acquiring Homeworld rights sort of sounds like an intermediate source of cash. Nothing wrong in that in itself, but given the recent history, I'm very skeptical about the outcome. Of the original announcement, I don't actually see where the modding support has been promised by the Gearbox. They have released a survey, but that's not the same as commitment. In their forums, one of their developer says some of the tools have been developed, but again, whether those tools are included in the release is another thing.

The company's history shows they want to sell DLC instead. At least I'd actually wait for the reviews before giving any money to them.
Relaxed movement is always more effective than forced movement.

 

Offline Luis Dias

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
I have a bad feeling about this.

 

Offline Mongoose

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
The company's history shows they want to sell DLC instead.
At least in the general sense, how does a company selling DLC for a game preclude releasing modding tools for said game?

 

Offline General Battuta

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Modding tools often let people bypass the gates that keep the DLC locked to paying users - even implement the DLC wholesale as a free mod. Or so some companies seem to believe.

 

Offline Dragon

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
The whole concept of a "paywall" in a normal computer program is ridiculous. DLC should not consist of a key to content that is already there. TBH, I haven't seen anyone do that yet, all DLCs I have required me to, you know, download something.

 

Offline Fury

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Or more simply, free content in the form of mods means paid DLC may no longer be wanted.

 

Offline General Battuta

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
The whole concept of a "paywall" in a normal computer program is ridiculous. DLC should not consist of a key to content that is already there. TBH, I haven't seen anyone do that yet, all DLCs I have required me to, you know, download something.

You probably have seen a bunch of people do it, depending on which games you play. Any multiplayer game with DLC must provide the content to all users so they can see it in their games - a DLC gun pack, for example, has to be available to all clients paying the game, even those who haven't bought the pack. Even cosmetic DLC must be provided even to non-paying users so that they can see the content when paying users display their flair.

Another reason that mod tools have fallen out of favor with a number of AAA releases is that their engines require enormous server infrastructure or proprietary, licensed software in order to bake assets into usable forms. Battlefield 3 and 4, for instance, literally cannot build levels without some kind of nightmare render farm that exists only at DICE HQ.

 

Offline Dragon

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
You probably have seen a bunch of people do it, depending on which games you play. Any multiplayer game with DLC must provide the content to all users so they can see it in their games - a DLC gun pack, for example, has to be available to all clients paying the game, even those who haven't bought the pack. Even cosmetic DLC must be provided even to non-paying users so that they can see the content when paying users display their flair.
Well, I don't play MP games much, but I've actually seen something like that in ArmAII, except done right. They included low-res versions of their smaller DLCs into a (free) patch. You could play with them normally, but they looked and sounded like crap. Not to unplayable levels, though, they wouldn't stand out if you just set graphics to "low". In short, bare minimum, but fully usable in both custom missions and MP. With DLC installed, you also got a whole new campaign, a bunch of missions and much higher quality assets.

Most of the other games I've seen seem to just set restrictions like "You can't play unless you have expansion X version ###" on a given server. Seems to work well enough, at least as long as you don't have a million tiny DLCs that each add 1 weapon or so.

Now that I think of it, WH40K: Space Marine and DOW2 probably do it like that, with their dinky, MP-oriented DLCs. I never played multi on those, so I don't know. I tend to ignore such junk, for me, a proper DLC adds at least one actual, SP mission.

 

Offline Colonol Dekker

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
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Offline BritishShivans

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
????????????????

what is that even supposed to mean in relation to homeworld

did you mean to post in another thread or something

 

Offline An4ximandros

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
It is clearly related to Homeworld because Dek Plans to make a mod about that, obviously.