I just finished War in Heaven! I have a couple plot-related or gameplay-related questions, some random, some not-so-random.
1. The GTCv Marcus Glaive. Yes, I get the Silent Threat: Reborn reference. But why would the GTVA name a ship after a high-ranking GTI rebel?
2. Post Meridian. I heard that you can disable/destroy the Meridian. Wouldn't that effect the future plot? As late as Tenebra the Fedayeen describe the destruction/capture of the Carthage as the first time a Tev destroyer was eliminated.
3. In the techroom, by hitting Ctrl-Shift-S, I discovered some techroom entries of interest. Some were obviously hidden plot data
The Great Darkness
, while others made me curious, like the SC Asura (no description, odd model) and the Gef Frigate. Any remarks? Anyone?
4. I noticed that not even half of the UEF's strikecraft were made available to the player; in particular I never got to fly a bomber. I assume these ships are for the next release?
5. Aristeia. How do you save the Dea Bricta and Auxerre? Any suggestions?
6. Her finest Hour. I hear that under certain conditions Serkr Team will enter the battle. I replayed the mission four times (see why below) and they never showed up. What triggers their arrival? And can they be destroyed?
Sadly, I also discovered numerous bugs in two of Tenebra's missions.
Her Finest Hour: Firstly, after a few minutes of gameplay I lost the ability to designate targets for the Vikrant and Toreador. I could still switch them between Free-Fire and Designated-Fire. I had to modify my strategy for the mission to account for this, specifically by designating the corvettes and minelayers at the beginning of the mission.
Second, I replayed the mission four times, and each time I got the"total losses" debrief. That includes one playthrough where I sent everything home as soon as the Carthage was disabled and let the Vikrant, Toreador, and Toutatis finish the job, and one playthrough where I KNOW had had only light losses because I was keeping track. On my final attempt: I smashed all three corvettes, killed the minelayers, killed the Awacs, infected the sentries, hit the Carthage's radomes, trashed Pices wing, and even knocked out the Carthage's Weapons and Sensors, BEFORE declaring the attack, I hit the Carthage so fast I didn't even have time to call the Toutatis, I used the friendly target key to check, and almost all the fighters were still there, I didn't send them home for fear that it would trigger the bug, and I STILL got "total losses". I'm pretty sure there's a debrief bug here, but it has me worried. Apparently that debrief will effect the availability of forces in Act 4, but I'd rather not have to choose between having lost the whole Toutatis strikecraft complement and having to replay all of Tenebra.
Eyes in the Storm: This one became almost unplayable. Frequently, while in Turret selection mode, I would suddenly be catapulted into the void at several thousand klicks per second. Axem made an alternate version of the mission that I used, but it had its own problems: Unlimited ECM pods (I must have dropped a good dozen) and no repair pods (which made the mission a LOT harder, esp. since for some reason I load my Kentauroi with UX accelerators for kicks.)
Any answers? Solutions? Comments? Discussion?