Author Topic: Section-specific destruction  (Read 1984 times)

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Offline QXMX

  • 28
Section-specific destruction
I've been thinking about how turrets work and such, and I thought of a way to make it so that you could destroy a ship section by section.  Create a main hull, then make the other sections of the hull subsystems with a high percentage hitpoint count in the tbl files.  The only problem is that they'd be vulnerable to subsystem damage.

Any thoughts?

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Co-Creator, GroundZero
ICQ# 117983680

 

Offline Jabu

  • One of our many cases
  • 29
Section-specific destruction
I think that was one of HLP's first real discussions, a way to implement geo-mod into Freespace.

No-one actually did anything, though  

  

Offline phreak

  • Gun Phreak
  • 211
  • -1
Section-specific destruction
it may work with scripting.
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline QXMX

  • 28
Section-specific destruction
How much was it talked about?

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Co-Creator, GroundZero
ICQ# 117983680

 

Offline Jabu

  • One of our many cases
  • 29
Section-specific destruction
I think it went on a few pages