Author Topic: Just Casualties of War update  (Read 1725 times)

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Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Just Casualties of War update
Missions are half way done, it took a week to do them.  I figure that mission completion is in two weeks, looking at maybe releasing ahead of schedule.  In the meantime, actual mission pics.  These were taken from the final (completed) version.


Casualties of War pics

The preceding commercial has been brought to you by Viking, the all beef cola.
« Last Edit: July 09, 2002, 05:55:11 pm by 820 »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Just Casualties of War update
W00t! Missions done in 2 weeks,plus beta testing, so what, final release is in about a month or so?

:D:D:D:D
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Zarax

  • 210
Just Casualties of War update
Hey ShadowWolf_IH,
Do you want to work on a new campaign after your MOD is finished?
The Best is Yet to Come

 

Offline aldo_14

  • Gunnery Control
  • 213
Just Casualties of War update
hehe :)

(link test)


 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Just Casualties of War update
This isn't mine, this is Aldo's project, but when I get done with everything I am doing on it, I will be devoting myself to a pretty massive set of projects of my own.

Sorry man.
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline aldo_14

  • Gunnery Control
  • 213
Just Casualties of War update
Quote
Originally posted by ShadowWolf_IH
This isn't mine, this is Aldo's project.


Well, I like to think of it as everyone in the staffs' project, to be honest... seems fair, as making the missions take about as long as it took to make the various mods and stuff.

the 'All beef cola'?

 

Offline Redfang

  • 28
Just Casualties of War update
Hmm, this campaign looks pretty interesting. :)
 
This one has 1024x1024 (my comp will not run, but next will) textures, aren't they normally only 256x256? That a pretty big difference...
 
The zero point energy beam cannon is... hmm, interesting. What is it?

 

Offline aldo_14

  • Gunnery Control
  • 213
Just Casualties of War update
Quote
Originally posted by Redfang
Hmm, this campaign looks pretty interesting. :)
 
This one has 1024x1024 (my comp will not run, but next will) textures, aren't they normally only 256x256? That a pretty big difference...
 


Yeah, it has for the Terran fighters (vasudan fighter is 512*512).  the lower res stuff looks ok.... these screenshots will be that, because I haven;t got my lazy arse round to compiling & uploading the 'big' packs (anis, hi-res) for the staff yet.  

Quote

The zero point energy beam cannon is... hmm, interesting. What is it?


You'll see..... :D

Actually, the new capship anti-fighter stuff is very nice. :)

 

Offline Redfang

  • 28
Just Casualties of War update
Quote
Originally posted by aldo_14
Actually, the new capship anti-fighter stuff is very nice. :)

 
Do you mean that Tracer AAAf? Well that indeed looks nice... but that beam cannon looks so strange... it's weird. :p Is it some device with super beam cannon?

 

Offline aldo_14

  • Gunnery Control
  • 213
Just Casualties of War update
Quote
Originally posted by Redfang

 
Do you mean that Tracer AAAf? Well that indeed looks nice... but that beam cannon looks so strange... it's weird. :p Is it some device with super beam cannon?


what, this;



That's not exactly the cannon.....it's more the reactor.  When the campaigns released, and you see the ani, it'll make sense.